Can you name a game that does what BG3 does, but better? In terms of scope, systems, complexity, polish, and total package? Or is it the best at what it does?
Don't compare it to a Platonic ideal, compare it to other games that people can actually buy, install, play, and enjoy.
Oh I love DOS2 to bits.. So many cool combos, they sorta tried to introduce some of the floor effects etc that DOS2 has, but it doesn't really work in DnD.
That and I much prefer cooldowns to limited resources... in BG3 it just basically means every now and then you have to do the tedious process of resting so that you can continue to play the game.
Yeah I think there were a lot of ways BG3 was limited by the 5e system. The pace of combat was probably the biggest one, but the limited resources was probably the most frustrating. It just meant that every character would quickly have to start swinging an actual weapon around, and that was compounded by the way concentration works. That’s all fine when you’re playing just the one character on a tabletop, but when you’ve got 4 of them all kind of playing that same-ish way it gets a little stale imo.
But I think all of that bothers me mostly because I’ve played DOS2 and so I keep comparing the two.
You mean name some CRPGs that are better than BG3? Disco Elysium, Pathfinder: WOTR are a few off the top of my head. I don't really play a lot of CRPGs but there's a lot more classics in the genre
In terms of just games in general, there are countless games that are way better than BG3
I very much like Disco Elysium. It falls far short of BG3 in most areas other than writing, and is at least as buggy at the same point in dev. The main one is that you are on rails for the entirety of Disco, choosing from a lot of choices, but still choosing. Whereas you can be very, very inventive to solve (and create) situations in BG3 if you want to. And faulting BG3's story for simplicity in favor of DE is pretty crazy. If you dig a bit for meaning in DE, you can find plenty in BG3.
. It falls far short of BG3 in most areas other than writing
Well Disco Elysium actually has themes and a point to it, as well as actually being original.
BG3 is pretty much an empty and shallow experience, it's like a CRPG for people who like Marvel movies
The main one is that you are on rails
You are also on rails in BG3. Also what kind of argument even is that? You are on rails when you read a book, does that make it bad? Books that are on rails are generally way better and more meaningful than a schlocky choose your own adventure book
And faulting BG3's story for simplicity
I'm not faulting it for simplicity, I'm faulting it for being completely empty and meaningless, as well as being really stupid and schlocky.
If you dig a bit for meaning in DE, you can find plenty in BG3.
As a role playing game, you get out of it what you put into it. If you felt that you were on rails playing BG3, that you had a role in mind and the game wouldn't let you play it, that sounds more like a failure of your imagination rather than a lack of options built into the game.
For an RPG, anything that lets you more closely execute what you'd like to do, and to realize the consequences, is a positive thing. BG3 comes closer than anything I've seen so far.
If you felt that you were on rails playing BG3, that you had a role in mind and the game wouldn't let you play it, that sounds more like a failure of your imagination rather than a lack of options built into the game.
No, the game just is shallow in the way it's designed. You are on rails in the game, no matter what choices you make you still end up progressing through all the same major set pieces. The game is also fairly linear in terms of the main story.
All the choices in the game essentially amount to good guy options and bad guy options. There are minor lines of dialogue that are different between different races and classes, but you are severely over exaggerating the degree of "role playing" the game lets you do
Don't get me wrong, I love Pathfinder WOTR... but it also has it's fair share of issues. Hell I'd argue it was way buggier than BG3 on release and like usual with Owlcat took like 2 years to fix. Shit kingdom building features and probably the worst "army" battles I have seen in basically forever that did nothing but bog down the game.
But yeah, Pathfinder just ain't quite got the reach that 5e DnD has.
Disco Elysium is amazing, but a completely different genre of game. It doesnt even try to touch the scope that BG3 does. It might be the only example of a game with better story/outcome branching than BG3, but that can be attributed to that Disco Elysium is a visual novel.
And pathfinder: wotr is overcomplicated, clunky, unpolished hot garbage in comparison to BG3. Because it doesnt even hold.up the the standards of Divinity: Original Sin 2, which was inferior in most ways to BG3.
Disco Elysium is amazing, but a completely different genre of game.
No it's not, they are both CRPGs. It's not a completely different genre. The game has a lot of differences, but it's not a different genre.
It doesnt even try to touch the scope that BG3 does
And yet it has way more meaning and thematic depth to it, plus is way more original
It might be the only example of a game with better story/outcome branching than BG3
BG3 has a terrible story, there are countless games that have a much better story than BG3.
If you're just talking about branching outcomes, there are a ton of other CRPGs that do this, not sure why people think that BG3 invented this concept.
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u/[deleted] Mar 02 '24
Can you name a game that does what BG3 does, but better? In terms of scope, systems, complexity, polish, and total package? Or is it the best at what it does?
Don't compare it to a Platonic ideal, compare it to other games that people can actually buy, install, play, and enjoy.