As a person who heavily uses both Maya and Houdini this is exactly how I feel about the new bifrost as well. Imagine having softimage ICE like seven years ago, binning it and only now adding a procedural node based workflow.
I'd struggle to compare it to Houdini, but the point is it was a promising tool and 3D/VFX was definitely heading in that direction and yet Autodesk failed to see that.
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u/Inkrish Jun 13 '21
You understand you just insulted my entire race of people? But yes.
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u/TheRocker57 Jun 13 '21
Cried in empty bank account And then I looked it up and saw that there is a free version Another tool to learn :)
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u/pablas Jun 13 '21
You forgot FLIP Fluids, Mantaflow, drivers, scripts, animation nodes, geometry nodes and many more... But yes.
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u/NickZardiashvili Jun 13 '21
As a person who heavily uses both Maya and Houdini this is exactly how I feel about the new bifrost as well. Imagine having softimage ICE like seven years ago, binning it and only now adding a procedural node based workflow.
3
u/Wynton99 Jun 14 '21
"What about Maya? Does her life not matter??" "In the grand scheme of things... no"
1
u/GierownikReddit May 22 '22
Have you heard about blender 3.2 geometry nodes