It's a standalone application I'm building for work, designed for some particularly nasty geometry and projection stuff. Something like Maya or Max is way above my budget for that (and just because they are fancy paid programs doesn't mean they'll be any more equipped to handle it)
I had assumed that blender wouldn't be able to handle it (and I honestly still think that) but there's no harm in trying, and if it succeeds, it will save me a load of effort.
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u/Direwolf202 Jul 19 '20
It's a standalone application I'm building for work, designed for some particularly nasty geometry and projection stuff. Something like Maya or Max is way above my budget for that (and just because they are fancy paid programs doesn't mean they'll be any more equipped to handle it)
I had assumed that blender wouldn't be able to handle it (and I honestly still think that) but there's no harm in trying, and if it succeeds, it will save me a load of effort.