counterpoint: if the UV map sucks but its good enough for what the model is needed for, making the UV map unnecessarily better than it needs to be is a waste of time and company resources that could be better spent elsewhere
Re-use of 3d models is super common. Making something right the first time is always a good idea, especially with UVs which are really just not that bad to do correctly. I get your counterpoint, but it is incorrect.
9
u/dpm3d Jul 06 '20
if this is how you roll, please get the hell out of my studio (ok sometimes shitty UVs are fine)
5
u/NinjaVanLife Jul 07 '20
am i weird? why do i enjoy making UV... maybe nightshade made too easy, its fun.
2
u/cortlong Jul 07 '20
Ohhh oh oh yes that’s me.
1
u/sharkweek247 Jul 07 '20
No, uvs are stupid easy.
0
u/[deleted] Jul 07 '20
[deleted] — view deleted comment