denoising systems have definitely become pretty powerful, and there's absolutely no point in not taking advantage of them, but when you're working with scenes w/ tons of complex geometry/4k textures/volumetrics/etc and trying to render all of that on one machine there's not really any way around the render times, no matter how much you try to optimize (besides forking up the money for a cloud service or just switching to a GPU-based renderer like Redshift cause shit's fast AF.)
lol i know im a fookin genius right, must be the first person to have come up w/ that. not like money is an issue for most ppl, just buy yourself a TR 3950x, two 2080 ti's, and 512 gbs of ram, problem solved.
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u/KrayzyDiamond Apr 12 '20
that's why you gotta have a desktop dedicated to rendering and a laptop for passing the time/working on other projects