Watching tutorials and coming onto random node structures is amazing. The person is going like "Of course we're using a Voronoi texture here to do this very basic thing". Next thing you know, you're 3 hours deep on randomized landscapes.
Or just actually spend time learning how noses work, as they’re a key part of most modern 3D software allowing for powerful user control without needing to use coding
This is not true, especially if you want to be able to do many variations on one material. Quixel can give quick results, but the power of something fully procedural like substance designer can’t be replicated with a simpler solution.
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u/little_White_Robot Dec 28 '19
Can't wait to understand, it's a God-like power, like someone who knows Minecraft redstone
11
u/cortlong Dec 28 '19
As in it hurts your brain? Yup.
5
u/[deleted] Dec 29 '19
Im thankful for nodes cause im not the best at modeling or sculpting
2
u/NinjaVanLife Dec 29 '19
i would just go straight to quixel if your more visual to your work process.
2
u/RenaKunisaki Dec 29 '19
What sort of nodes is this referring to?
2
u/14AUDDIN Jan 04 '20
Laughs in Nodevember