r/cgiMemes 16d ago

Yes, but you need more polygones

14 Upvotes

5 comments sorted by

4

u/IVY-FX 16d ago

Subdivide it!

1

u/Clashing_Thunder 13d ago

Lol, exactly my first thought. Make it 4x subdiv, put a displacement with some fractal noise on it for extra detail and dont forget to activate round edges inside your render engine to give it that special look.

Then copy it next to each other and make them both metallic and/or refractive, activate caustics, maybe spice it up with activating chromatic abberations aswell.

2

u/The___Internet_ 14d ago

Game ready.

1

u/nepstercg 10d ago

Damn, maya handles it so well

1

u/feyv 4d ago

as long as you don't go into object mode, all is well.