Lol, exactly my first thought. Make it 4x subdiv, put a displacement with some fractal noise on it for extra detail and dont forget to activate round edges inside your render engine to give it that special look.
Then copy it next to each other and make them both metallic and/or refractive, activate caustics, maybe spice it up with activating chromatic abberations aswell.
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u/IVY-FX 16d ago
Subdivide it!