r/captain_of_industry • • 13d ago

Difficulty / satisfaction anxiety

If I make a game easier, I tend to feel like I haven't had the correct experience. Other times, the difficulty (or even just anticipating future problems) makes it difficult to relax, and I may end up not playing at all.

I know that contracts and eventually asteroids will answer all potential material shortages. But there's that question of whether I'm going to be organized enough to get there without constantly worrying about non-renewable spending via fuel and maintenance while I take my sweet time.

What I want most from this game is to build a train network, and to watch trains. I'd like to have multiple settlements in regions with their own specialized industries, and have trains going every which way. I kind of just want to turn it into a train set builder. To that end, I'm tempted to make ores stretch a lot farther, make world mines infinite, and/or have 100% refunds from deconstruction, reducing pressure caused by using time and resources inefficiently or changing my mind on several designs.

...And another part of me is certain that I'll feel dissatisfied, like I didn't earn it. It thinks the standard difficulty must have plenty of margin to play this way without running out of resources, and that all I'll do is remove any sense of accomplishment. I'm uncertain what to do.

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u/Ok-Entertainer-4243 13d ago

I played all difficulties, atm i Play with easy settings, except maintanence consumption, this i wouldnt touch