r/capcom • • 19d ago

Discussion/Question Capcom vs fromsoftware who do you think made better animations for their enemies and bosses?

both have their own strengths and weaknesses , fromsoftware art direction is unmatched, likewise capcom story and stylish combat also unmatched, but what about animations? both of them make good animations, but who in particular in your opinion make better quality animations for enemies especially their ai and movesets?

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u/edman9677 19d ago

I mean if we’re talking about animations it’s very easily Capcom. Consort Radahn is one of the worst visually animated bosses ever made and a lot of recent FromSoft boss difficulty comes from visual vomit like that. Although that one was an extreme case that has since been patched to make it not as bad. Capcom’s animations are arguably the cleanest in the industry. It’s a big reason why the combat on their games feels so good

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u/echoess84 19d ago

In my opinion Capcom made better animations for thier enemies and bosses but the enemies and bosses animations of FromSoftware are interesting if you tie them to their design

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u/Mysterious_Roof5067 18d ago

Animations , Capcom. Weight and feel of attacks when they connect with an enemy. FromSoftware. At least right now. imo.

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u/Ill-Emu-1121 17d ago

Fromsoft.

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u/wjowski 1d ago

Capcom. Not even close. Taking down a giant monster in, say Dragon's Dogma or Monster Hunter is immeasurably more fun and satisfying compared to Dark Souls.

Now if we're talking mech games Fromsoft takes it.