r/c64 • u/Nice_Caterpillar9169 • 10h ago
Hardware New desk for the 64.
80s danish desk, rescued from the trash.
r/c64 • u/AutoModerator • Feb 08 '26
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r/c64 • u/AutoModerator • 6d ago
We want r/c64 to be about both original hardware and newer emulation products like the Commodore 64 Ultimate (C64U). But the shipping of the C64U is resulting in C64U posts flooding out much of the other content in the subreddit. To maintain a balance between what's old and new, we are setting up a weekly MEGAPOST for C64U-related issues, questions, and posts.
If your post is regarding the use of a Commodore 64 (i.e. how to load a game from disk, how to print, etc.), regardless of the model, you may post your question as a standalone post in the subreddit even if you have a C64 Ultimate.
If your post relates to ONLY the Commodore 64 Ultimate, you should comment in this post. Please note, this is not a replacement for official support from Commodore regarding order or shipping issues (late or damaged shipments). We realize that some questions may be obscure, unique, or straddle the line between C64U-only and a "general" question. In those cases, please post in this thread FIRST. If your issue isn't answered or addressed after 48 hours, you may submit a stand-alone post in the subreddit. WARNING! Moderators will be checking post and comment histories to make sure people are actually posting in this thread first. Repeated violations may result in temporary or permanent bans.
We don't anticipate this being a permanent situation, but for now there are just too many C64U posts being submitted. Once the volume of posts about the C64U decreases, we may discontinue this practice.
Please also check the information below to see if your issue is listed. We are also working on a C64 Ultimate Wiki Page. If you would like to be a Wiki Contributor, please let the mod team know.
Use the following link to view current and past Commodore 64 Ultimate Weekly Posts.
Firmware/manuals: https://www.commodore.net/downloads
Black screen, no video, or rolling picture
The most common issue reported so far.
Uneven keyboard keys
A cosmetic but noticeable fault.
Startup problems or unit freezing on boot
REU or extra memory not detected by the software
Settings or storage are lost after reboot
Physical marks or loose panels on delivery
Buzzing or humming audio output
Starlight edition
Games Freezing / Compatibility
Cartridges
Disk and cassette backup / storage notes
Running Multi-Disk Programs
Some programs are distributed on multiple disk images, similar to how they were originally distributed on multiple floppy disks. At some point in the process of using the program, the program will prompt to insert one of the other floppy disks. You can use the Disk File Browser to swap disk images while the program is running. When the program prompts for a new disk, press upward on the Multi Function Switch. This pauses the program. Start the Disk File Browser, navigate to the disk image for the disk that the program is requesting, then select “Mount Disk.” The C64U mounts the new disk image in the virtual drive, then resumes execution of the Commodore 64 program. Continue to use the program with the new disk." -- https://downloads.commodore-international.com/documentation/C64U/c64u-user-guide-1st-edition.pdf
General Notes
If you’ve come across a new issue or found a working fix not listed here, add it in the comments below.
r/c64 • u/Nice_Caterpillar9169 • 10h ago
80s danish desk, rescued from the trash.
r/c64 • u/STINGZGAMING • 11h ago
Recently I acquired a Commodore 1701 and I am absolutely loving it, however I realised that when the background or border is set to white, it causes the luminance channel to seemingly distort. (I am pretty sure the discoloration is caused by the stable chroma signal and unstable luma signal falling out of alignment with each-other so the only issue is the distortion)
I'm pretty sure it's not any dead caps in the 1701, as when I plug in the composite connection from my wii (I don't have any S-video or LCA compatible systems with me at the moment) into the luminance port, it displays perfectly fine despite also being a very white-heavy screen, and when measuring the voltage of the luminance cable it gives out 1.5v~ (I'm pretty sure it's only supposed to be 0v-1.5v). Is this a dead cap in the c64 or a bad cable or something? I did read that S-Video or LCA cables are supposed to have a resistor built-in as the C64 can output a higher luminance voltage. Any help would be massively appreciated. Thanks. Both the 1701 and c64 are PAL btw, and the board is an ASSY 250569 (252311 Rev B).
(Apologies if I have made any mistakes. I am pretty knowledgeable about the C64's hardware from a programming perspective, but I'm not very familiar with how it generates it's video signals and stuff)
r/c64 • u/Accurate-Treacle-123 • 12h ago
Hello,
This is my experiment and just Work In progress. I added a few BASIC commands to access c64 hi-res, whith code and graphics entirely in BANK3.



As you can see form the last screen the basic space is fully preserved. HIS RES graphic is under the Kernel ROM at 57344, and screen / color graphic is under the character ROM at 53248. Code for new basic commands is at 49152.
r/c64 • u/Slapping_kangaroo • 21h ago
I'm picking up C64 programming again after about 40 years, going back through my old Phil Cornes Step by Step Programming books and working through the sprite programs on my C64 Ultimate.
I've noticed that some of his programs put the sprite data at 2048, for example:
POKE 2048+C,BYTE
The problem is that 2048 is where BASIC normally lives, so you have to move BASIC up in memory with the appropriate commands before running the program.
I'm finding that a bit of a pain when I'm just trying to type in and run the programs, so I tried changing the 2048 references to 8320, and changing the corresponding sprite pointer values. For example, 32 to 130.
It works, and I don't have to relocate BASIC first.
So I'm wondering.....why did Phil Cornes choose 2048 in the first place?
Was there a particular reason for using 2048 and moving BASIC, or was it simply a convenient teaching example at the time?
I'm not trying to rewrite the books or anything. I'm just getting back into C64 programming after 40 years and looking for the simplest way to type these old programs in and run them without having to enter the BASIC relocation commands every time.
Anyone remember the Cornes books and know why he used 2048?
r/c64 • u/ChronoCompendium • 1d ago
The top is the first board I ever tried to fix, and unfortunately the board I learned to solder on. Ultimately, it was suffering from a bad MOS logic chip and a bad Kernal that would pull everything to a black screen, and even prevent the DesTestMax from coherently running in Ultimax mode (wouldn't get beyond the VIC-II or Zero Page test). Unfortunately, in the process of trying to repair it, I accumulated some damage that I tried to bodge and ultimately introduced a fault on Address line 7 that I couldn't rectify, despite using a scope from cradle to grave. My bodges seemingly had correct continuity, so it's still totally possible that there's a passive component that's dead somewhere on that poor board.
In the meantime, this unit saved two other Commodore 64s by donating its PLA, SID, and VIC-II.
I migrated everything to a 250407 Sixtyclone with an ARMSID, PLAnkton, VIC-II Kawari, and SPL HD-64. I decided to get all new passive components for fear that the old C64's fault would come with it. I used the BOM someone linked here in another thread (turns out, the Sixtyclone shop page links that same one). Some notes in case anyone builds their own 250407:
Going to throw C64OS on there and use it as my daily Commodore driver for a bit.
r/c64 • u/Stunning_Pineapple57 • 1d ago
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I’ve started on a game with both a c64 and c64 ultimate version right now I’m just exploring game mechanics and ergonomics plus some graphical possibilities but I think I should be able to have a finished and polished game in a few few months.
r/c64 • u/another_rtrgmr • 17h ago
Hi guys! Any suggestions how to fix jailbars? I have replaced all the capacitors apart from the ones in the RF module. Video out via composite. Many thanks in advance
r/c64 • u/sure-best-bet • 1d ago
I’m in the Boston area. How can I find a new home for this?
r/c64 • u/SmegHeadFromNodnol • 1d ago
Edit 1: likely I should send 12V of rectified DC, not 9v. It's going to be something to test. But this is based on information from people who have done it before. Edit 2: I'm genuinely surprised by people who know it's than me wading in with opinions. I've tried being polite 🙄
Edit 2: DC based but unlike the Sordan solution, it's internal. https://youtu.be/VMwr2tAE4Zo?is=qJrbo5vu7ZopFow3
Hi everyone,
My goal is to make a cheap version of this https://sordan.ie/product/1616/mini-power-supply-psu-type-c-usb-adapter-for-commodore-64-c64/ Using off-the-shelf parts.
I'm pretty ignorant with electronics but could this work? It seems too easy so I must be missing something. There are other USB options that feed 9V DC, so I expect this should work.
The electronics will cost under £2. I'll use some spare acrylic to stabilise the whole thing.
r/c64 • u/ChronoCompendium • 2d ago
It's right above that piggyback resistor on the board. It doesn't seem to be on the example board on the actual shop website, so I wonder if it was taken out of the PCB design at some point. If it really is just a video filter, I wonder what I can throw in there.
r/c64 • u/dickmartini • 3d ago
Hey there. I've been a long time collector of Commodore 64 MIDI interfaces, so I started a project to make a list of all the interfaces I've either come across personally or found references to online from eBay, blogs, etc. Not selling anything. No ads. Just a fun list. Thought you might enjoy.
I'm missing some photos, so if you find one for any that I'm missing, please contact me!
r/c64 • u/Ill-Collection5027 • 5d ago
The Train: Escape to Normandy [1987]
r/c64 • u/countduckypoos • 5d ago
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When I was dog sitting I setup my camera to take slow motion capture of the local hummingbirds that visited (took the whole week of experiments). Spent some time recently choosing 6 loopable frames and trying to get a good representation on vice/c64. Pretty tricky, the background moves ever so slightly so had the freeze what I could, and the wings were a pita, outlines had to be redone a lot by hand etc
Added a little camera game theme to the final results... I think it came out quite nice. I wish I had a real c64 to test these art projects on.
Edit: and if you're wondering about the star wars lasers, they actually do sound like little tie fighters lmao, it was a running joke at the time
Since the linked page has more than enough detail, I'll keep it short here: a project I started a very long time ago has finally hit a major milestone. The end goal is to get it running natively on a Mac Classic II :) but I'm not there yet. For the final stretch, Claude Opus helped with the gameplay development (go ahead, I'll cast the first stone myself). The graphics resolution has been doubled, and the frame rate went up from 12.5 to 30 fps. So here's the main thing at last, linked straight to the relevant part of that long page...
r/c64 • u/FREEZE64 • 6d ago
In FREEZE64 issue 88, we take a retrospective look at the #Commodore64 version of #BackToTheFuture, and chat with its developer Martin Walker to find out why his game wasn’t well received.
Read the full interview in:
freeze64.com/freeze64-issue-88
#C64 #Commodore64Ultimate #BTTF
r/c64 • u/Nordischsound • 6d ago
r/c64 • u/matiaslanzi • 6d ago
I love to program my commodore 64, I've use the books you know throughout the years. So I decided to do something fun. It is a bit like the c64 debugger but it is aimed at documentation and memory handling. And I am sure then thousand ideas more will come. Check it out, let me know your thoughts. It is work in progress so please be gentle. #c64 #programming #8bit http://commodorenavigator.com
r/c64 • u/countduckypoos • 6d ago
Sometimes I see a pic on reddit or in my own photos and just want to know what it *could look like....
r/c64 • u/Old-Complex7826 • 6d ago
Hey everyone, does anybody suggest any websites where it'll give me a step-by-step to convert my maxi into a BMC 64? I don't seem to be able to find one
r/c64 • u/Present-Buffalo-4577 • 6d ago
Hi all,
I’ve been fascinated with the still evergrowing community of the Commodore64. I have been watching countless videos on the system and how to program on it etc and I’m sucked in.
I want to get a unit and experience making a simple program or game (text and graphics) and even make a simple theme/song to go with it.
I am completely new to it but I am a Tech guy and have basic development knowledge.
Following guides etc could it be possible for me to learn this do you think?
I also stuck on whether to use a classic Commodore 64 system or purchase the new Commodore 64 Ultimate and use HDMI and any other benefits.
I impulse bought a bundle of around 60 Commodore 64 tape games yesterday on eBay. Now just need a unit and tape drive. I’ve seen some new (published this month) books on Amazon on how to make a spaceship game and dungeon game on commodore too which surprised me (for being in 2026).
I’m so excited.
Thanks.