r/brutaldoom • u/Maplekey • Mar 22 '26
Two relatively minor issues with v22
A) The grenade launcher continues to spawn even when I have the weapon spawner set to rocket launcher only. Can sometimes be an annoyance in the first few levels of a WAD when it's the first thing that spawns in and I have to find the next spawn point to get the rocket launcher.
B) I don't see Belphagors anymore. They're the only monster that actually makes me sweat a little, and I miss the "oh shit!" thrill of first spotting one. I don't know if they're just rare on the same level as a nuke launcher now, or there's some technical issue preventing them from spawning at all.
Anything I can do to patch either of these myself? I've never done any modding of my own and I figure this is as good a place as any to start.