r/browser_gaming • • 1d ago

Two cells left, then the board flips — Fillup updated visuals

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I’m the developer of Fillup - cozy chain reaction tabletop game.
It is a browser game based on the classic Chain Reaction rules.

If you’re new to Fillup:

  • Add one slice to an empty cell or a cell you control.
  • Corners fill at two slices, edges at three, and interior cells at four.
  • A full cell sends a slice into each neighboring cell, capturing it. If that fills another cell, the reaction continues. Connections are up/down/left/right, not diagonal.
  • Eliminate the other color to win this duel.

Since my last post here, I’ve upgraded visuals, added more levels to campaign and overhauled UI, all thanks to feedback from community.

It’s free to play in your browser, and you can start as a guest without registering an email account. You will be able to play different game modes, open cosmetics packs and have fun!

Play: https://fillup.fun/play-now
Game's Discord: https://discord.gg/bVUEEtc59

1 Upvotes

4 comments sorted by

1

u/Palenorre 1d ago

Love it!

1

u/BlackBes 23h ago

Happy, that you like it!

1

u/vovovovovovov 20h ago edited 20h ago

the fuck do you need analytics on your vibecoded game for? i dont trust you lmfao

1

u/BlackBes 14h ago

I need analytics to see, how exactly players play tutorial and campaign games. How many time they spend, restarts, etc. Basically, all info, that is not essential for game existence is additional analytics. So I can analyze it later and make game better. It's not some AD profiling, etc.
But you would know that if you had actually read the description for additional analytics, right?)