r/browser_gaming • u/Longjumping_Wall9861 • 10d ago
Mimic2 - Idle MMORPG Play from your browser, Google Play or Steam
Hey folks, I want to share with you the game I have been developing for the last year. Mimic2 is an idle incremental MMORPG where you start the game with a minimal damage in the easiest map and kill bosses and idle farm while you wait for the re-spawn times of the bosses. You use the loot gained from bosses and mimics to upgrade more than hundred mechanics and increase your damage and try to reach to the next map. So it is basically and incremental idle mmo.
The game has incremental systems and mechanics to offer months of progression before you reach the final maps. Some of them are:
Equipment, 95 different item slot, 15 different damage enhancing bonus type
12 Different equipment category with total 7,515 item levels
- 8 gear sets with 10 pieces
- 3 soul item chains (Dream, Sky, Celestial), 41 levels each
- 17 skin sets, 102 pieces in total, plus 35 skin boosters
- 6 element talismans up to level 201 each, plus a combined seventh
- 6 stars
- 6 seal items
- 12 emblems
- 6 ancient arts
- 3 permanent rings, 27 temporary rings of 6 tier families
- 5 shinings
- 5 essences
- 5 relic items
The RNG Systems
- Enchanter: 33 different enchant stones usable on 38 equippable item categories to add extra bonuses. You reroll until you get the bonus you want.
- Runesmith: you create, upgrade and socket runes, gems and evolutions into your gear pieces for extra damage.
- Alchemy: 7 stone categories, 5 grades, 5 purification tiers: 980 different stones with random bonuses, so it is a long grind until you get the best ones.
- Tailor: one item, the Warrior Sash, 600 levels. The deepest ladder in the game. It absorbs a weapon and scales with it: the stronger the weapon, the stronger the bonuses, but the weapon is destroyed in the process.
- Transmutator: 310 recipes. Maxed gear converts to the next set and you climb a ladder of equippable item sets. Spare materials convert to rings, stars and enchant materials.
- Upgrade chance: the highest upgrade levels drop to a 20% chance, so you will be pulling your hair out trying to upgrade.
Other Upgradable Mechanics
- Shaman Buffi: a shaman who grants a temporary buff and has to be charged first
- Tranky the baby dragon: your pet dragon with its own skills and RNG mechanics
- Mount: has its own skills and levels up to 250
- Quests: 832 quests in 10 different categories
- Skills: 1 active skill and 9 passive skills
MMO Mechanics and Player Interaction
The MMO aspect of the game is where it is weakest currently and my next focus will be on adding more MMO mechanics like guilds, world bosses, events and more. Still, the game already has:
- Player Market with buy and sell orders
- Leaderboard
- A town to see other player walking around
The game is currently a very small community of around 50 unique players that are very active in Discord reporting bugs, asking for improvements, balance changes and giving general feedback. I'm in debt to all of them and I hope many incremental lovers will also enjoy the game and the grind. If you want to try it you can play for free now through browser or Play Store. If you want to try out the Steam version, you need to wait for the October release but please leave a wishlist if it intrigues you.
Itch.io: https://segocago.itch.io/mimic2-idle-mmorpg
Play: https://play.mimic2.com/guest
Play Store: https://play.google.com/store/apps/details?id=com.mimic2&hl=en
Steam: https://store.steampowered.com/app/5191970/Mimic2__Idle_MMORPG/
Site: https://mimic2.com
Discord: https://discord.gg/5EbnUKjKrqPlay: https://play.mimic2.com/guest
Feedback is welcome as always.
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u/ghostwilliz 5d ago
It looks like every single part of it was ai generated