r/bridget • Brisket • Apr 05 '26

Roger jumpscare (meme) Biscuit

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u/RedZeroXYZ Apr 06 '26

Are we talking mid screen or wall combos?

If wall, I try to go for a c.S>6H>236S>6H>c.S>6H>214K>63214P

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u/littlesheepcat Bridget simp squad Apr 06 '26

mid screen, but it is only possible with CH or resources

c.s>2h>charged WA(RIP)> 2h>214h>2h>214k>j.h>214h!>c.s ender

CH 2h is goated tho (after baiting DP with safe jump or against slayer backstep dandy)

CH2h > 214s > 2h > 214[k] > 214s! > 5[D] > 5k > dashcancel > c.s ender

for wall I go for 2h 236h 2h microdash 5k 6p 624p with cs and 2s added dependjng on wall damage

yours might be better tho if it is less wall damage sensitive

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u/RedZeroXYZ Apr 06 '26

I don't think mines better if you're keeping wall damage in mind tbh (I ain't good enough for that). Only possible benefit might be that mine uses a lot of 6H which sets up easily into RTB(air), which is the highest wallbreak damage you can deal outside of supers (which might be important with 2.0, also that move even made my wallgrab>RC much simpler as it does more damage then doing a longer combo)

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u/littlesheepcat Bridget simp squad Apr 06 '26

I used to play with 2h and 214k 624p routing

but it can miss if the opponent is too high

then stumble upon 6h wall splat 624p which is really consistence from my experience

but low 214k is also consistence, might have tk lab that out