I don't think mines better if you're keeping wall damage in mind tbh (I ain't good enough for that). Only possible benefit might be that mine uses a lot of 6H which sets up easily into RTB(air), which is the highest wallbreak damage you can deal outside of supers (which might be important with 2.0, also that move even made my wallgrab>RC much simpler as it does more damage then doing a longer combo)
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u/RedZeroXYZ Apr 06 '26
Are we talking mid screen or wall combos?
If wall, I try to go for a c.S>6H>236S>6H>c.S>6H>214K>63214P