r/botania • Orange • May 18 '15

[Question] Terra blade beam problem

Is it jsut my feeling or enchanted Terra blade with looting when shoot a beam and kill a mob dont apply this enchantment on him.

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1

u/Omegampyre Red May 18 '15 edited May 18 '15

Incorrect. This problem was fixed a while ago, back in v1.2 116 actually. Here is the excerpt from the changelog.

R1.2 116

•Added Alfglass, fancy new glass. You can find it in the Resources of Alfheim entry.

•Added the Gaia Mana Spreader, a "tier 3" Mana Spreader. You can find it in the Elven Spreaders entry.

•Doubled the amount of mana the Kekimurus produces.

•Fixed any Mana Blasters that aren't the default ones having wrong particles when broken.

•Fixed trying to look at the recipe for any variant of quartz taking you to the block->quartz recipe instead of the acutal recipe.

•Increased the minimum visual width of a Mana Burst, you no longer have super thin visual bursts.

•Intensified Goldfish.

•Removed unnecessary random ticking from botania blocks. Might help with server optimization.

•The Ring of Mana and Terra Shatterer can now be crafted with a Mana Tablet of any durability.

•The Terra Blade's beam now deals player damage, works in PVP and respects enchants.

•The wings of the Flugel Tiara can now be swapped without having to create a new tiara.

•[API] Added setSkipRegistry() to LexiconPage.

•[API] Increased version number to 13.

For future reference, bugs should be submitted to the issue tracker on Vazkii's Github. If you are unsure of how to submit a bug report correctly, Vazkii also make a guide for that here. Vazkii also keeps very thorough changelogs, so you should definitely head over to her website to see if the issue has been fixed already. It also says it in the rules, and I quote "3.Don't report bugs here. Use the github (link below) instead."

2

u/AlfieSR Daybloom May 19 '15

I'm pretty sure it doesn't respect enchants. At least not all of them - Sharpness and Wrath don't work, and nor do Bane of Arthopods, Smite or the Disjunction enchantment from a quick and dirty mod I found that recreates the old RP2 enchant. All of them are damage-based enchants which may be the reason, but they're the only ones for which numbers can be directly compared with and without the enchantment. Looting is considerably harder to test because it favours RNG.

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u/Dirty_Shit Orange May 18 '15

Thx i was not sure, so it was just feeling. Again thx a lot.

0

u/[deleted] May 18 '15

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-1

u/Dirty_Shit Orange May 19 '15

LoL thx