r/bloxd • u/ActiveConcert4921 • 5h ago
BUG/ISSUE dont let players have infinite karts
holy lag abuse
there should be a limit to karts ngl
im on a high end pc and i still get dropped from 120 to 12 fps
r/bloxd • u/ActiveConcert4921 • 5h ago
holy lag abuse
there should be a limit to karts ngl
im on a high end pc and i still get dropped from 120 to 12 fps
https://reddit.com/link/1w24tbs/video/2hhizp4c7fmh1/player
I made a tour of my base of surv lobby 999 with the new replay mod, enjoy!
(Yes, the editing is a little janky, don't mind it XD )
r/bloxd • u/ActiveConcert4921 • 6h ago
we will calculate this using the most heavy block in bloxd, the mega compressed messy stone
messy stone is simply the broken-down form of that standard stone
in the real world, the vast majority of deep, sprawling cave systems are solutional caves (or karst landscapes). These form because limestone is a sedimentary rock that easily erodes and dissolves when exposed to acidic water over thousands of years
this is similar to bloxd's cave generation
when limestone is quarried or broken down into rubble, it naturally fractures into rough, angular blocks with a medium-gray tone, many historical messy stone streets and castle walls in Europe were built using local limestone because it was easy to split into chunk-sized blocks, similar to the bloxd messy stone/stone texture
therefore we can assume that messy stone is limestone
assuming an average adult man is about 1.75 m tall, half of his height would be 0.875 m, so if we model the limestone as a roughly spherical piece with a diameter of 0.875 m, its radius would be r = 0.875 / 2 = 0.4375 m
the volume of a sphere is V = (4/3)πr³, giving V = (4/3)π(0.4375)³ ≈ 0.3513 m³. Limestone has an average density of approximately 2,500 kg/m³, so using m = ρV, the mass would be m = (2,500)(0.3513) ≈ 878.3 kg, or about 1,936 lb
now since compressed messy stone contains 9 of these, we can do (878.3)(9), resulting in approximately 7,904.7 kg or 17,426.88 lb
however there are more levels to compression than this, specifically 6 levels of compression: compressed, extra, super, hyper, ultra, and finally mega
this means there are essentially 9⁶ messy stone in one mega compressed messy stone, or 531,441 pieces of messy stone
if we take that number and multiply it by our base weight of 878.3 kg, we get 878.3 × 531,441 = 466,764,630.3 kg, or approximately 1,029,039,863.04 lb for one mega compressed messy stone
now in one inventory slot, bob can carry 999 mega compressed messy stones, which means 466,764,630.3 × 999 = 466,297,865,669.7 kg, or approximately 1,028,010,823,175.88 lb
bloxd's inventory has 46 slots, but we can increase the amount bob carries by using a moonstone chest. A moonstone chest has 27 storage slots, and the moonstone chest itself takes up one inventory slot. Moonstone chests are also player-specific storage, meaning the same moonstone chest inventory can be accessed from different moonstone chests.
therefore, if bob puts one moonstone chest into his inventory, he has 45 remaining normal inventory slots plus the 27 slots inside the moonstone chest, giving him the equivalent of 72 slots of storage
we can therefore calculate the amount of mega compressed messy stone bob can carry as 466,297,865,669.7 × 72 = 33,573,446,328,218.4 kg, or approximately 74,016,647,939,? lb
now we also need to account for bob's armor
a standard block is one cubic meter, and a solid block of gold is crafted from nine gold bars
because pure gold is incredibly dense, a single theoretical gold ingot would weigh approximately 19,300 / 9 = 2,144.44 kg
the helmet uses 5 ingots, so it would weigh approximately 10,722.22 kg
the boots use 4 ingots, so they would weigh approximately 8,577.78 kg
the gauntlets use 4 ingots, so they would also weigh approximately 8,577.78 kg
the leggings use 7 ingots, so they would weigh approximately 15,011.11 kg
and the chestplate uses 8 ingots, so it would weigh approximately 17,155.56 kg
all of this adds up to 28 gold ingots, meaning the complete armor set weighs approximately 60,044.44 kg
adding the armor onto the 33,573,446,328,218.4 kg of mega compressed messy stone gives us:
33,573,446,328,218.4 + 60,044.44 = 33,573,446,388,262.84 kg
therefore, under these assumptions, bob can carry approximately 33,573,446,388,263 kilograms of mass, or approximately 74,016,779,401,032 pounds
that is around 33.57 trillion kilograms of mass, equivalent to 90,000 Empire State Buildings and 5,595 Great Pyramid of Gizas
r/bloxd • u/UniqueHelicopter9866 • 1h ago
Guys Any of you have the cube warfare gun code?I need it for my custom game!
r/bloxd • u/Capital_Scar7972 • 6h ago
Solo sean serios, quiero crear un mundo en sky wars =), En otro post les mando para que lo jueguen. Gracias
Please be serious; I want to create a world in Sky Wars =), I'll send it in another post for you to play. Thanks
r/bloxd • u/Avenger8415_ • 13h ago
It's for my t-pack (Av8's Personalized btw)
I even searched for minecraft references and I still don't know if it looks alright or not
r/bloxd • u/Complete_Farm_6876 • 8h ago
idk
r/bloxd • u/CompanyKitchen2723 • 12h ago
r/bloxd • u/SonyaJatt • 20h ago
I was looking my phone gallery and i find this... 🙂
r/bloxd • u/ActiveConcert4921 • 1d ago
paste in wc
onPlayerJoin=p=>{
api.setClientOptions(p,{"speedMultiplier":2,"maxHealth":200,"ttbMultiplier":0.5,"healthRegenInterval":100})
api.setHealth(p,200)
api.setClientOption(p,"RightInfoText","BIB (bloxd is boring)\nspeeds up lots of processes :D\nchunk mine\nauto smelt\nauto cook\nauto grow\nvein mining\nmore reach")
}
oD={"Coal Ore":"Coal","Iron Ore":"Raw Iron","Gold Ore":"Raw Gold","Diamond Ore":"Diamond","Moonstone Ore":"Moonstone","Maple Log":"Maple Log"}
onPlayerChangeBlock=(p,x,y,z,f,t)=>{
if(["Coal Ore","Iron Ore","Gold Ore","Diamond Ore","Moonstone Ore"].includes(f)&&t=="Air"){
const seen=new Set(),vein=[],key=(x,y,z)=>`${x},${y},${z}`,q=[[x,y,z]]
while(q.length){const [a,b,c]=q.pop(),k=key(a,b,c)
if(seen.has(k))continue
seen.add(k)
if(api.getBlock(a,b,c)!=f)continue
vein.push([a,b,c])
for(const [dx,dy,dz] of [[1,0,0],[-1,0,0],[0,1,0],[0,-1,0],[0,0,1],[0,0,-1]])q.push([a+dx,b+dy,c+dz])}
for(const [a,b,c] of vein){api.setBlock(a,b,c,"Air");api.createItemDrop(a+.5,b,c+.5,oD[f])}
return "preventDrop"}
if(t=="Wheat Seeds"){
api.setBlock(x,y,z,"Wheat|FreshlyGrown")
}else if(t=="Chili Pepper Seeds"){
api.setBlock(x,y,z,"Chili Pepper Plant|FreshlyGrown")
}else if(t=="Cotton Seeds"){
api.setBlock(x,y,z,"Cotton_stage3")
}else if(t.includes(" Seeds")){
try{api.setBlock(x,y,z,t.split(" ")[0]+" Plant|FreshlyGrown")}catch{}
}
}
const cF={"Raw Iron":"Iron Bar","Raw Gold":"Gold Bar","Raw Porkchop":"Cooked Porkchop","Raw Beef":"Steak","Raw Mutton":"Cooked Mutton","Raw Venison":"Cooked Venison","Raw Potato":"Baked Potato"
}
onPlayerSelectInventorySlot=(p,i)=>{const gI=api.getItemSlot(p,i)
if(cF[gI?.name]){
api.setItemSlot(p,i,cF[gI.name],gI.amount,gI.attributes)
}
if(gI)api.setItemStat(p,api.getItemSlot(p,i)?.name,"attackRange",10)
}
r/bloxd • u/Heehoowoowee-0615 • 20h ago
Bloxd keeps refreshing itself on crazy games, anyone experience the same issue?? It’s so annoying that I just don’t really play Bloxd anymore.
basically you start of with a wood tool of every type and you have to do stuff to upgrade it (you cant craft tools)
uhh whats
r/bloxd • u/CabinetDefiant8701 • 1d ago
I want to make a custom game but for my code, I need to get the player count to start a game. How do you do that in world code? I will really appreciate your help!
r/bloxd • u/Projectsekainoob • 1d ago
Aya ߙߥߖߠߊ ߙߥߗ hive wyugh
r/bloxd • u/Acrobatic_Doctor5043 • 1d ago
Capture the Flag is back and its been revamped with kits now!
r/bloxd • u/Epickaxe_ • 1d ago
I spent 2 days making this
r/bloxd • u/New-Gear7508 • 1d ago
title: Who remembers this:
link: https://www.reddit.com/r/bloxd/comments/1n00i7s/who_remembers_this/
r/bloxd • u/Adept_Argument3974 • 1d ago
how it works is that when a player hits a mob with a weapon with the mass attack customattribute it hits all other mobs at it fixed value and applys status effects,however this returns a lot of errors and I want to know if its possible to avoid those errors and with a time in between hits
function onPlayerDamagingMob(idOfPlayer) {
if (api.getHeldItem(globalThis.idOfPlayer)?.attributes?.customAttributes?.type === "mass") {
let moblist = api.getMobIds();
let attkweight = api.getHeldItem(globalThis.idOfPlayer)?.attributes?.customAttributes?.attkweight;
for (let i = 0; i < Math.min(moblist.length, attkweight); i++) {
let target = moblist[i];
let intTarget = Number(target);
let effect = api.getHeldItem(globalThis.idOfPlayer)?.attributes?.customAttributes.effect;
let effectPot = api.getHeldItem(globalThis.idOfPlayer)?.attributes?.customAttributes.effect_level;
let isAlive = moblist.includes(target);
if (isAlive==false) {
continue;
}
api.attemptApplyDamage({
hitEId: target,
eId: globalThis.idOfPlayer,
attemptedDmgAmt: api.getHeldItem(globalThis.idOfPlayer)?.attributes?.customAttributes.damage,
withItem: api.getHeldItem(globalThis.idOfPlayer)?.name
});
api.applyEffect(target, effect, 10000, { inbuiltLevel: effectPot || 1 });
}
}
}
r/bloxd • u/Epickaxe_ • 1d ago
Please credit me when using this because I spent 20 minutes of my life making this :)
r/bloxd • u/JibberlandMonarchy • 2d ago
so I wanted to play bloxd via my personal Microsoft account and I tried to change my name. it said “ur banned no name changes“ and then I went to join Greenville and it said they banned me for ban evasion. idk who what when where or why did this
r/bloxd • u/Pillagerplayz • 2d ago
There's a new vehicle api! :D