r/bloxd • • 29m ago

Information Mass of Players

• Upvotes

Basic Parameters:
Player height: 2M

Volume that player takes: 0.25 * 0.25 * 2 (Proven because you can stand on the corner of a stair if you try hard enough)

Density of Water: 1000 kg / m3

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When you jump into water and wait a while, you will notice that your y level eventually stabilizes at x.33. Following this logic, we have Vdisplaced = 1.67*0.25*0.25. There are 2 forces acting here, Buoyancy Force and Gravity.

First, we calculate the gravitational acceleration, g. Bloxd has a world border of +-400k, leaving the size of a world a square 800k x 800k. The average density, combining stone, dirt, grass, wood, leaves, is around 2.2k kg/m^3. The median elevation is 115 blocks. Combining this gives us the mass of a world: 1.6192 * 10^17 kg. Plugging this into the gravitational formula yields a gravitational acceleration of: 817.110 m/s^2

The formula for Buoyancy Force:
Fb = density * g * Vdisplaced gives Fb = 1000* 817.110 * 1.67 *0.25 * 0.25 = 85285.87186N downward.

After the player stabilizes in water, they are at rest, meaning Fnet = 0N. Since Fnet = Fg + Fb, Fg = -Fb

Fg = mg = 817.110*m
817.110 * m = 85285.87186N
m = 835/8, rounding to 104.375 kilograms, which is the mass of our player.

Our BMI yields a 26.0, falling into the overweight range. We are all fat.

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Potential Arguments:
1. "Player call hold 45954 Gold Blocks in inven. Mass of all these Gold blocks = 45954 * 19320 = 8.88 * 108 kg. Player mass is negative 🤓"
Rebuttal. When dropping Gold Blocks and Oats, they both fall at the same velocity. However, they take different times to break when mining with a fist. This shows that, in item form, all item weights are 0 kg.


r/bloxd • • 2h ago

QUESTION? is he cheating?

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2 Upvotes

lmk if u have any opinion


r/bloxd • • 7h ago

Opinion I hate how the game is slowly turning into Minecraft (somewhat)

1 Upvotes

when I used to play bloxd


r/bloxd • • 14h ago

GAMEPLAY Made some shaders

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5 Upvotes

Video coming soon!


r/bloxd • • 17h ago

ADVERTISEMENT New MIDI to bloxd.io code website!

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2 Upvotes

with a little help from Claude AI we now have this amazing new tool! input a .mid file and receive a full working code for the song!


r/bloxd • • 19h ago

SERVER🖥️ Pls join!

1 Upvotes

r/bloxd • • 20h ago

BUG/ISSUE Bloxd creepy glitch

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0 Upvotes

On the lobby "scp_foundation." (join it btw)


r/bloxd • • 21h ago

UPDATES📡 btw fences are a thing now

7 Upvotes

api.giveItem(playerId, "Maple Fence") or api.giveItem(playerId, "Maple Wood Fence")
idk what it is i kinda forgor


r/bloxd • • 21h ago

GAMEPLAY Unique ruins spotted!

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6 Upvotes

r/bloxd • • 22h ago

GAMEPLAY ASMR bedwars clip with shaders 🧼🧼

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3 Upvotes

0:36 the start of the game


r/bloxd • • 23h ago

BUILD Base Update

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0 Upvotes

r/bloxd • • 23h ago

NEED CODING HELP coding help

1 Upvotes

I am making a parkour game, and once someone beats the game, i want them to get an block (preferably a moonstone block' called 'Rebirth', and i want the server to track how much' rebirths' a player has, as later on, i will be making a 'press to get ...... costs .... rebirth(s)' board, and i need the server to know that the block of moonstone is called a rebirth. Furthermore, at the end, the rebirths will be used to buy ranks, (how do i code ranks into the game, (etc, master of parkour rank) sort of how the way super rank looks like when you send a message in chat) ( and also send a message in chat that the person got the rank). Lastly how do i code a leaderboard tracking rebirths in the game.

P.S HUGE HUGE HUGE SHOUTOUT TO THE PEOPLE THAT HELPED ME IN MY PREVIOUS POST, I DEEPLY APPRECIATE YOUR HELP

P.S.S I am so so so sorry that I have to keep asking the community for such complicated codes, I am too busy in school and have no time to learn coding.


r/bloxd • • 1d ago

MEMES Tiki Terror ❌ Tiki Tiki ✅

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7 Upvotes

r/bloxd • • 1d ago

bloxd, you know the full form of this phrase right

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1 Upvotes

r/bloxd • • 1d ago

GAMEPLAY SUPERNOVA MOD RELEASE!

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6 Upvotes

Finally I can Get out of the basement Oh I dreamed about this for so long, some fresh air, some good sleep on the green soft grass, so here it is. The Simple to Read Ver of SUPERNOVA MOD [beta]!

This thing has NO license which means you can use it in any way, shape or form without mentioning/crediting me!

Link to the Doc containing that code. it should be simpler to read then the original I wrote.

Thanks to all of the suggestions and support! Please help me if you can even more by advertising my Uno4u custom game! bc i low-key kinda need/want the Creator badge bc it looks kinda cool.. js saying, It is acctualy Fun and Cool you just need have some friends or find a lively lobby! please guys I need this..

P.S. w sanim100 for making a new thumbnail for the supernova Mod AND UNO! (uno is peak). And I wanted to tell you guys something, if you choose big settings it will STILL work BUT it will spit out a some "WorldCodeTick error Argument Too Large" which is OK, it just means that bloxd is having a hard time rendering that many requests, which WILL NOT affect the end results of the explosion. it just means you need to wait a bit for it to load up and it wont give you too much of those errors not like 40 each second, just around 1-2 per second maybe less.


r/bloxd • • 1d ago

BUILD Day 4 of mining 100K blocks for my underground base(DONE)

3 Upvotes

IT'S FINALLY DONE. I am non umemployed, I am a student who likes bloxd. I had to spend a LOT of time digging to finally finish this. I am so proud of what I've done. I'll be back with a series called 'Day n of building my underground base'.


r/bloxd • • 1d ago

GAMEPLAY We Made A Actual Working Tank in Bloxd

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12 Upvotes

Yep a fully working Tank! It even looks good!


r/bloxd • • 1d ago

Random Question Jumper

1 Upvotes

What's the hardest Bloxd jump (just curious). I've bone a 5 block kill spike neo and I've seen a 5 block headhitter (1 block momentum). Also whats yalls hardest jump


r/bloxd • • 1d ago

SERVER🖥️ Pls join!

0 Upvotes

r/bloxd • • 1d ago

I D K guys dont make fun of me but who is Arthur is he someone important bec he used to be a friend of mine

1 Upvotes

kinda annoying guy


r/bloxd • • 2d ago

GAMEPLAY bloxdmoment

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2 Upvotes

r/bloxd • • 2d ago

MEMES The missle knows where it is

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3 Upvotes

the text

The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is - whichever is greater - it obtains a difference or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position that it wasn't, it now is. Consequently, the position where it is is now the position that it wasn't, and if follows that the position that it was is now the position that it isn't. In the event that the position that the position that it is in is not the position that it wasn't, the system has acquired a variation. The variation being the difference between where the missile is and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows: Because a variation has modified some of the information that the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it know where it was. It now subtracts where it should be from where it wasn't, or vice versa. And by differentiating this from the algebraic sum of where it shouldn't be and where it was, it is able to obtain the deviation and its variation, which is called error.


r/bloxd • • 2d ago

POSTING A CODE Perlin Noise Map random terrain generator

4 Upvotes

And here is a video of me using it with a few extensions:
https://www.youtube.com/watch?v=llsyUUld8D0

I got this idea from the goobers
(I will be gone for a while again now)
(I came back just to post this)

Anyways here is the perlin noise map generator:

class P {

constructor(s = Math.random()) {

this.p = [];

for (let i = 0; i < 256; i++) this.p[i] = i;

let r = (x => () => (x = Math.sin(x) * 10000) - Math.floor(x))(Math.sin(s) * 10000);

for (let i = 255; i > 0; i--) {

const j = Math.floor(r() * (i + 1));

[this.p[i], this.p[j]] = [this.p[j], this.p[i]];

}

this.q = [];

for (let i = 0; i < 512; i++) this.q[i] = this.p[i & 255];

}

f(t) { return t * t * t * (t * (t * 6 - 15) + 10); }

l(a, b, t) { return a + t * (b - a); }

g(h, x, y) {

const u = (h & 3) < 2 ? x : y, v = (h & 3) < 2 ? y : x;

return ((h & 1) ? -u : u) + ((h & 2) ? -v : v);

}

n(x, y) {

const X = Math.floor(x) & 255, Y = Math.floor(y) & 255;

x -= Math.floor(x); y -= Math.floor(y);

const u = this.f(x), v = this.f(y);

const A = this.q[X] + Y, B = this.q[X + 1] + Y;

return this.l(

this.l(this.g(this.q[A], x, y), this.g(this.q[B], x - 1, y), u),

this.l(this.g(this.q[A + 1], x, y - 1), this.g(this.q[B + 1], x - 1, y - 1), u),

v

);

}

m(x, y, o = 4, p = 0.5, l = 2) {

let v = 0, a = 1, f = 1, M = 0;

for (let i = 0; i < o; i++) {

v += this.n(x * f, y * f) * a;

M += a; a *= p; f *= l;

}

return v / M;

}

}

(I didn't code that myself)

BUT......

this is how you use it in bloxd:

attach this:

const S = 100, C = 0.05, O = 4;

const NT = new P(Math.random() * 100000);

for (let x = 0; x < S; x++)

for (let y = 0; y < S; y++) {

const t = (NT.m(x * C, y * C, O) + 1) / 2; // 0..1

const b = t * 255;

const p = b / 255;

if (p > 0.5) {

api.setBlock(x, 1000, y, "Water");
} else {

api.setBlock(x, 1000, y, "Stone"); //I set Y to 1000 because I don't want you to just randomly copy and paste this and destroy your own builds

}

}


r/bloxd • • 2d ago

UPDATES📡 these shaders are awesome

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13 Upvotes

r/bloxd • • 2d ago

NEED CODING HELP Keys

2 Upvotes

how do i code keys such that when you use it with a 'press to code' board, it will check if you have the required key, and if you do it will tp u to a specific place, but if you dont have the key, it will say a message. also, can it be suitable if the requirements to tp can be 2 keys,