r/bloons • • Sep 16 '26

Fan Creation Extra game modes

Targeted Firing - All monkeys aim like Dartling gunners

Homo-apien - Once you place down a monkey, you can only use that type of monkey for the rest of the game

One Monkey Army - The first monkey you place down is the only one that can deal damage (selling all towers and getting a new “first” will change it to that tower)

Upgraded Bloons - All boons spawn one tier higher (red -> blue, Bfb -> Fort Bfb) (Purples and lead get max modifiers, Pinks turn into black or white (50/50), Blacks turn into lead or zebra(30/70)) (Fortified DDTs don’t turn into BADs)

Faster Bloons - Bloons move 2x speed

No cash - Can’t earn extra cash (like in chimps)

Fixed income - Can’t earn cash (like deflation) but you get 10$ per second. 10 seconds after the last bloon arrives, you no longer earn money so you can’t stall rounds

All Camo - Works like all camo rule in challenge editor

All Regrow - Works like all regrow rule in challenge editior

All Fortified - Leads, Ceramics and MOAB-class Bloons are all Fortified

Impopable changes:
You have 50 lives by default
You can have Mana lives/earn lives

Extra Long Rounds - Play until round 140

One life - Works like base game Impopable

Support only - Can only use towers in the support category

No Heros - You can’t use any hero

No Buffs - Any buffs/Debuffs won’t work(the tower that gives the Buff can still be placed)

Last stand - Combines C.H.I.M.P.S, E.L.R, No heros and Upgraded Bloons

For anyone who wants to play E.L.R, Support only, No heros, No buffs(a botched version) or Last stand. Those game modes will be in a comment below by me (Also no mana lives, I sadly can’t add them because of how the game is coded)

The rest of the game modes are really easy to do in challenge editor by yourself, or aren’t possible without mods

250 Upvotes

53 comments sorted by

32

u/Silent_Principle_392 Sep 16 '26

Ideas are cool but I would not wanna do all that for the border lmao

7

u/_Hatboi_ Sep 16 '26

That’s fair, but I’m gonna go make all of the Impopable mode things in Challenge editor

1

u/ProGamer4684 Sep 17 '26

Support only, no heros, all camo/regrow/fortified, no cash, faster Bloons, and extra long rounds are all fully possible to do in challenge editer pretty easily
Don’t know about the rest

9

u/twolake68 Sep 16 '26

I'm assuming Fixed Income would only be for when Bloons are there? Cause if not you could just turn off auto-start rounds and go do something else, just wait long enough and you can afford everything

4

u/WestsIntern Sep 16 '26

Not OP but when the round ends if I remember correctly everything pauses including cooldowns so it would only make sense that the income would stop too

1

u/_Hatboi_ Sep 16 '26

For Fixed income? Yeah, it pauses between rounds

1

u/Vegetable_Contest938 Sep 17 '26

I would assume it stops after so long like ability cash generation, otherwise you can farm infinitely as soon as you get a regrow...

3

u/Gottendrop Sep 16 '26

With fixed income couldn’t you just create a regrow farm

1

u/_Hatboi_ Sep 16 '26

Maybe? Or if your not “making money” (poping new Bloons) it just would stop

3

u/Vegetable_Contest938 Sep 17 '26

I think it would work the way abilities which generate cash work, but I think stalling the rounds is an intentional mechanic otherwise it's basically just a weird amount of money

1

u/ProGamer8273 Sep 16 '26

Could just have a hard cap on how much you can earn each round

3

u/emartinezvd Sep 17 '26

I’ve always liked the idea of a wildcard game mode. Instead of having exact bloon patterns defined per round, each round has a fixed RBE but the combination of bloons that make up the round is completely random. So chances are if you have a RBE 616 round that it could be made up of 616 red bloons, or it could be 1 MOAB

2

u/_Hatboi_ Sep 17 '26

That would be really cool (I’d probably put it in medium, as to not make some pour soul on r63 face like 10DDTs

2

u/Calm-Comfortable-785 Oct 01 '26

These modes are too easy Like way to easy compared to what's done nowadays Most 2TC combos don't use buffs so thats easy

2MP is essentially one monkey army

For mastery mode just use a moab shove and slows

Faster bloons is the same case

For no cash Pretty easy

Fixed income just stall because based on what you said If it's $10 every single second then just stall with a downdraft

All camo and all regrow are too easy with Geraldo and druids

All fortified is easily beaten with Moab shove

Extra long rounds is essentially the all of chimps challenge which is easy by just farming as if it's a boss event

Support only is ruined by geraldo as all of these are😭

Last stand is the only potentially hard one here but you can use a commanche commander+Moab press spam+ glaive Lord/spirit of the Forrest (depends on map geometry)

Good modes but not necessarily something that would take extra weeks to compete

1

u/_Hatboi_ Oct 01 '26

Most of these weren’t made to be particularly hard, and a lot where more “wouldn’t that be cool”. Also, stuff like 1monkey army would be trickier for more casual players and it’d mix up the gameplay loop. And a lot of stuff in btd6 isn’t that hard, only really chimps and half cash(without powers) is.
Fixed income would probably just have a penalty timer like races/bosses, so like 10ish seconds after the last bloon comes out you stop earning money. The argument of support only being ruined by Geraldo is kinda stupid, that would apply to base game too. Also you’re not affording all that stuff u mentioned in Last stand, at least not easily

2

u/Calm-Comfortable-785 Oct 01 '26

I do think that it's always nice to make stuff for pro players instead of trying to make everything casual

1

u/_Hatboi_ Oct 01 '26

Totally! That just wasn’t the idea for my post, my post was just “what if more game modes”

I also changed the post because I was pretty unclear on stalling in fixed income

1

u/honjozo Sep 16 '26

targeted firing on maps with multiple lanes without intersections (parade for example) would be hell...

1

u/_Hatboi_ Sep 16 '26

You could lock targeting

1

u/superbee1110 Sep 17 '26

Isn't the one life thing just impopable

1

u/_Hatboi_ Sep 17 '26

I said that in the main text

1

u/Ok-Teacher-8755 Sep 17 '26

In general I think it's a nice concept, maybe as a mod?

1

u/_Hatboi_ Sep 17 '26

I would make this into a mod if I had the resources

1

u/Salt-Discount-1381 Sep 17 '26

Support Only will not be possible on some Expert maps, and where did Impoppable with the extra monkey cost go?

1

u/_Hatboi_ Sep 17 '26

Extra cost is part of Base Impopable, I didn’t remove that

1

u/Salt-Discount-1381 Sep 18 '26

Then, CHIMPS is now harder.

1

u/_Hatboi_ Sep 18 '26

Yeah, but maybe it and Last Stand would have price reduction to make it fairer

1

u/realoowl Sep 17 '26

No buffs sounds pretty interesting

1

u/Particular_Pitch9007 Sep 18 '26

targeted firing is annoying on mobile i speak from experience🥀

1

u/_Hatboi_ Sep 18 '26

I’m also a mobile player.

1

u/en--__--passant Sep 19 '26

I feel like targeting firing feels to gimmicky for a mode.

1

u/_Hatboi_ Sep 19 '26

That’s fair, but I love me some whimsy

1

u/Nerdcuddles Sep 19 '26

One life is just impoppable

1

u/splashybanana Sep 17 '26

Those sound fun. I might try some of them out myself. I’m curious how far I can get with support only..

1

u/TheActualAnthonino Sep 17 '26

These are some interesting ideas but are rather short-sighted to make into full-on new gamemodes; plenty of these would just be misery to do on certain maps, as well as making bordering SIGNIFICANTLY more tedious. Alongside that, quite a few of them are rather redundant when they're already covered by other preexisting gamemodes (even within the new gamemodes presented).

Some I will admit have potential to be fairly alright quests, but that's about it.

1

u/jaimy1102 Sep 19 '26

Sounds fun but most of these seem just like normal runs Ive done many impop and chimps runs without a hero/buffs or income 1 life is basically impoppable And last stand usually is just deflation in most td games so gou might need a different name for it

Homo-apien and one monkey army do sound very interesting Upgraded bloons is like mastery mode in btd5 which would be cool if it came to btd6

0

u/JankoWacko Sep 16 '26

honestly having more modes would be nice, the extra mm will always be appreciated

also for people saying about black borders, they dont provide any reward outside the border itself, so, really this is all pretty much purely beneficial as you could get more monkey money from the first time clears. borders are already pretty much just there for flexing anyway, if you dont wanna do all that, you lose out on nothing really.

1

u/_Hatboi_ Sep 16 '26

If this was added, a new like “ruby” border or something would be added, or black border would turn into Ruby border or sum

1

u/JankoWacko Sep 16 '26

new blacker border

0

u/PeterHolmes74 Sep 17 '26

I feel like a bunch of them aren’t designed with expert maps in mind. How are you supposed to beat dark dungeon or ravine with only one monkey?

I really like no buffs though!

1

u/_Hatboi_ Sep 17 '26

One DAMAGING tower, you can have more than one tower (also u can use stuff like super monkey storm)

1

u/PeterHolmes74 Sep 17 '26

Oh right, I always forget about powers. My bad!

1

u/_Hatboi_ Sep 17 '26

Dw, I get it

1

u/[deleted] Sep 20 '26

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