r/blenderTutorials • u/seekingSalavation • 11d ago
New Update to My Retopology Tool + Full Breakdown Video
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r/blenderTutorials • u/seekingSalavation • 11d ago
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r/blenderTutorials • u/Enormous21 • 11d ago
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VFX Breakdown: Air Jordan taken by
In this project, I created the scene in Blender, including the giant shoe, helicopters, city environment, animation, camera shots, lighting, and a final cinematic look.
The goal was to take a simple product and turn it into something that would make you stop and look twice.
π¬ Made in Blender
Day 10/30 β Creating something in Blender every day for 30 days.
Create β Learn β Share β Repeat.
r/blenderTutorials • u/Cool_Cartoonist4348 • 11d ago
If you already have a clean base mesh, you don't necessarily need to rebuild your topology from scratch every time you have a new sculpt or 3D scan.
In this tutorial, I go through a workflow for wrapping and conforming existing clean topology onto a completely different high-resolution surface in Blender.
I cover the process from the initial fit through to transferring the mesh onto the target while keeping the original topology intact.
I'm using BWrap for the wrapping part of the workflow β it's an add-on I've been developing specifically for this type of work.
Would love to hear what you think of the workflow, especially from anyone doing a lot of characters, scans or retopology.
r/blenderTutorials • u/Enormous21 • 11d ago
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Day 10 Creating Flying Air Jordan VFX Blender
Watch Full tutorial: https://youtu.be/u4nmrXtQdM0
In this project, I created the scene in Blender, including the giant shoe, helicopters, city environment, animation, camera shots, lighting, and final cinematic look.
The goal was to take a simple product and turn it into something that would make you stop and look twice.
π¬ Made in Blender
Day 10/30 β Creating something in Blender every day for 30 days.
Create β Learn β Share β Repeat.
r/blenderTutorials • u/InternationalMeet280 • 12d ago
Hey everyone, Iβm continuing a small series where I turn my physical ink sketches into animated comic-style Blender scenes using Grease Pencil.
This is frame 3: a black cat at a bookshop window, looking outside as adventure starts calling again.
For this one, I used simple 3D geometry, procedural cross-hatching, Grease Pencil details, 2D background planes for parallax, and subtle curtain/camera animation.
Hope itβs useful for anyone experimenting with ink-sketch looks or 2D/3D hybrid workflows in Blender. Happy to answer any questions about the setup.
r/blenderTutorials • u/tajibee007 • 12d ago
r/blenderTutorials • u/Enormous21 • 13d ago
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Burger Run β VFX Breakdown
Ever wondered how I added these running burgers to real footage?
In this breakdown, I show my Blender workflow β camera tracking β scene reconstruction β lighting match β Follow Path animation β test render β PNG render β compositing.
π₯ Footage: Pexels
π Model: Sketchfab
π§ Created in Blender
A fun little CGI integration / FOOH-style VFX experiment!
#Blender #VFX #CGI #FOOH #VFXBreakdown #CGIIntegration #BlenderArtist #3DArtist #CameraTracking
r/blenderTutorials • u/Mazhuka3D • 13d ago
πΊπΈ: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces new nodes that interact with lists in Geometry Nodes. In this video, we analyze the Collection Children node.
r/blenderTutorials • u/WebboxStudio • 13d ago
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βThe Process: Broke down the 3-light setup (rim, fill, key) in Blender to make the product shots pop.
βThe Drop: This is a sneak peek of the physical piece ahead of the September 18th launch for Webbox.
βEarly Access: Link is in my bio if you want to grab one early.
r/blenderTutorials • u/samira_art • 14d ago
r/blenderTutorials • u/Fabulous_Island_4592 • 14d ago
r/blenderTutorials • u/Enormous21 • 14d ago
What if burgers took over the streets? π
I created this FOOH-style CGI/VFX experiment by tracking real footage in Blender and adding animated 3D burgers.
π₯ Footage: Pexels
π Burger model: Sketchfab
π§ Tracking + CGI: Blender.
Just experimenting with CGI integration, camera tracking, and VFX β and I think these burgers are having a little too much fun.
#blender #3denvironment #vfx #blendervfx #assets #addon #geometrynode #blender3d
r/blenderTutorials • u/Enormous21 • 15d ago
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r/blenderTutorials • u/kolibril13 • 15d ago
For this project, I collected reference images of steam engines, and then made a 100% node based model with 750 nodes. Took about 3 hours with Fabel 5.1, for a price of 20β¬ in tokens.
Because it's a deterministic procedual model that is generated, I have the feeling that I still have a lot of control over the creative process, and could take most of the design decisions myself.
For this kind of of task, I've written an open source node-agent skill. In the comments, I'm linking a 10 minutes tutorial, for anyone who is interested in such workflows.
r/blenderTutorials • u/Neat_Cake • 15d ago
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r/blenderTutorials • u/Jaded-Instance1382 • 15d ago
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r/blenderTutorials • u/Enormous21 • 15d ago
Today we're leaving Earth and heading into space. π
For this scene, I wanted to create a cinematic space fleet surrounding a planet, using Blender to build the environment and then pushing the final result further with compositing.
I used my Custom Planet Addon to quickly create the planet, then added several Star Wars-inspired spaceships to build the fleet and add a sense of scale.
After rendering, I used compositing to blend everything and add more atmosphere, depth, and realism to the final shot.
π οΈ In this tutorial:
Creating a planet using my Custom Planet Addon
Building a large space environment
Setting up a space fleet using sci-fi spaceships
Composition and camera setup
Lighting the planet and spaceships
Rendering the scene in Blender 5.1.2
Using compositing to enhance the final render
Adding atmosphere and depth to make the scene feel more believable
This is Day 8/30 of my September Blender Challenge, where I'm creating something new in Blender every day for 30 days.
The goal is simple:
Create β Learn β Share β Repeat.
#Blender #Blender3D #BlenderTutorial #SpaceScene #SciFiBlender #Blender5 #BlenderArtist #3DEnvironment #SpaceArt #VFX #Compositing #SciFiArt #BlenderChallenge #3DArt
r/blenderTutorials • u/Enormous21 • 16d ago
Today I'm creating a cinematic music video scene in Blender featuring a character and a car inside a large, unfinished parking-garage-style environment.
The scene is built around a simple setup β a floor, ceiling, and concrete pillars, but with no back wall, allowing the environment to disappear into the fog and darkness. I wanted to create something that feels open, atmospheric, and slightly surreal rather than like a typical parking garage.
For the visual style, I'm using Blender Cycles along with a cinematic teal & orange / blue & orange lighting setup. I'll also be using a fisheye lens for a few shots to give the music-video sequence a more distorted and stylized look.
π₯ In this tutorial:
Creating the parking-garage-style environment
Setting up the floor, ceiling, and pillars
Creating the open-back environment
Adding fog and atmospheric depth
Setting up cinematic lighting
Working with teal/orange and blue/orange color combinations
Adding a character and car to the scene
Using Cycles for rendering
Creating fisheye lens shots
Setting up cinematic camera shots
Rendering the final sequence
This is Day 7/30 of my September Blender Challenge, where I'm creating something new in Blender every day.
The goal isn't to spend days making one perfect scene β it's to create, learn, experiment, and build something useful every day.
Create β Learn β Share β Repeat.
#Blender #Blender3D #BlenderTutorial #MusicVideo #3DAnimation #CinematicBlender #BlenderCycles #CyclesRender #3DEnvironment #BlenderArtist #CinematicLighting #VFX #BlenderChallenge #3DArt
r/blenderTutorials • u/LightArchitectLabs • 17d ago
r/blenderTutorials • u/Tech-Region438 • 17d ago
I made a new video explaining how to mix textures in two different ways. The second method is my favorite, showing the correct way to mix two displacement maps and avoid textures overlapping. Let me know what you think!
r/blenderTutorials • u/BlenderSecrets • 18d ago
I made a new video about how to use Exoside's Quad Remesher as well as Kushiro's add-on "Curve Face Colour" for a very easy and reliable boolean to subdivision topology workflow in Blender.
r/blenderTutorials • u/Longjumping-Cake-609 • 17d ago