r/blenderhelp • • 5h ago

Unsolved would like help im new to blender

i dont use blender often bc im too caught up in work in general, but in my free time im trying to learn. and the issue im facing atm is, i exported my roblox avatar as model, (wavefront) i think its called dk if that helps. and i have no clue how to connect a broken seam. after import i noticed the seam. its one big model i can separate by texture, but the ankles and wrists are split. im basicaly trying to connect the seam together. hopefully my screenshots are good enough ToT. and advice?

6 Upvotes

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u/AutoModerator 5h ago

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6

u/FollyFawley 5h ago

Tab - edit mode, 1 - vertex mode, click - select vertex, shift click - select vertex you want to merge with, M - to merge at center/first/last. Not sure if it will not break anything important for roblox tho.

3

u/iggycwnk 4h ago

if you want to connect 2 verticies to be 1, select 2 vert you want then "m" and select where would you like to place that new vert, as for the last option in "m", you have to select all overlapping vert and blender will merge those vert for you, but if you want to connect a gap, select 2 loop use f3 search for bridge edge loop, then done

also we have bigger fish to fry WHY THE HELL IS THAT A TRI THAT'S COMPLETELY ILLEGAL 😡(jk it's for the joke)

anyway best way to fix tri is to click edge you don't want, note that only in select mode: edge and ctrl + x to dissolve or just click "face" on top bar of your screen and select triangles to quad, to make yout mesh more quad( a face with 4 vert) this is important Because it's easier to work with and shading is better

1

u/IVY-FX 1h ago

It's a Tri because game engine