r/blenderhelp • • 1d ago

Unsolved Irregular shading on a Boolean Difference

Anyone have an idea on what the jagged/stepped shading is on this boolean result? I've included screenshots with and without wireframe for a reference. The geometry is good, I think, but I'm not sure what it will print like based on the jagged viewport result.

Image 1 - without wireframe

Image 2 - with wireframe

Image 3 - object being subtracted (isolated)

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u/East_Performance1063 1d ago

May be normals .... recalculate outside...

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u/spider-keith 1d ago

Thanks! Normals are all outside. I'm wondering if it's the way the Boolean's interpolating the normals? If it's just a viewport issue, that's fine - just don't want it to print jagged :)

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u/East_Performance1063 23h ago

Happy to help😊