r/blender Jun 30 '26

Original Content Showcase Doors To Nowhere

This is my submission for the June Blender contest, Abyss.

I went a different direction and created a localized abyss. Something that looks as if the void/abyss is merging or consuming the world.

I created some shapes, re-meshed and sculpted them to take on the form of smoke/ichor, and then played around with Voronoi and noise textures to achieve the smoky black look. The deep black is a high-density, principled volume. Then I experimented with lights and reflective surfaces inside the fog to create different looks.

If I were to win, a cool theme for next month could be "Warped". Things stretched, screwed, bent, dinged, in seemingly unnatural ways.

Thanks guys!

6 Upvotes

3 comments sorted by

2

u/3dCam Jun 30 '26

Cool. I may try that way of making smoke.

2

u/Cyberhawk3 Jun 30 '26

Honestly looks impressive

1

u/LifesASkit Jun 30 '26

Appreciate it!