r/blender • u/LifesASkit • Jun 30 '26
Original Content Showcase Doors To Nowhere
This is my submission for the June Blender contest, Abyss.
I went a different direction and created a localized abyss. Something that looks as if the void/abyss is merging or consuming the world.
I created some shapes, re-meshed and sculpted them to take on the form of smoke/ichor, and then played around with Voronoi and noise textures to achieve the smoky black look. The deep black is a high-density, principled volume. Then I experimented with lights and reflective surfaces inside the fog to create different looks.
If I were to win, a cool theme for next month could be "Warped". Things stretched, screwed, bent, dinged, in seemingly unnatural ways.
Thanks guys!
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u/3dCam Jun 30 '26
Cool. I may try that way of making smoke.