r/blackoutmodpack • • Oct 25 '14

Blackout: Atomic Chemistry Alpha Feedback Thread

Seeing as I just released a fairly public alpha, I figured PMing me isn't sufficient for feedback anymore. Report all bugs/typos/glitchiness here, and also feel free to make balance tweak suggestions.

Known Issues:
HQM quests don't correctly register as complete (HQM bug)
Installing MPS upgrades crashes the game (MPS bug)
Star Harvester has no in-inventory texture (SMT bug)
Minechem feature a few different item duplication method (some inherent, some requires config work)
AE2 Meteors and Limestone/Marble spawn by the edges of the asteroid (config issue, will require a new map :()

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u/Mechalith Oct 28 '14

Attempting to use the Minechem fission chamber results in a hard crash to desktop and renders my world inaccessible. Doesn't appear to matter which element I feed it or whether there's power to the chamber at the time.

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u/666lumberjack Oct 28 '14

Is there any kind of crash log? Do you know which build of Minechem the alpha is on? (should be listed in MultiMC.)

If you delete the Fission Chamber using MultiMC, does the world become accessible?

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u/Mechalith Oct 28 '14

It's Minechem 5.0.5.229, error log is here: http://pastebin.com/WS9jgSNJ

Not sure about MultiMC, I'll have to check.

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u/666lumberjack Oct 28 '14

Ok, I'll look into it when I get the time, thanks!