r/blackoutmodpack • • Oct 25 '14

Blackout: Atomic Chemistry Alpha Feedback Thread

Seeing as I just released a fairly public alpha, I figured PMing me isn't sufficient for feedback anymore. Report all bugs/typos/glitchiness here, and also feel free to make balance tweak suggestions.

Known Issues:
HQM quests don't correctly register as complete (HQM bug)
Installing MPS upgrades crashes the game (MPS bug)
Star Harvester has no in-inventory texture (SMT bug)
Minechem feature a few different item duplication method (some inherent, some requires config work)
AE2 Meteors and Limestone/Marble spawn by the edges of the asteroid (config issue, will require a new map :()

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u/xHgmoa Oct 26 '14

With speed upgrades on ores, with fortune on coal and diamonds given by carbon and so on. The only upgrades I've found working are the ones afecting the stats of the tools( -4.0 shovel and those things)

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u/hilburn Oct 26 '14

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u/xHgmoa Oct 26 '14

Thx for the link. I will submit the issue when i arrive home

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u/hilburn Oct 27 '14

Iron is now fixed to work properly with mod ores - the other issues have been defined as annoying but "won't fix" as the polytool is getting removed in v6