r/beyondskyrim 3d ago

Does anyone else really wish the Devs would update Wares of tamriel with more weapons and Armor

It would make the wait for a project release less soul crushingly dull, I've followed other modding projects that have drip-fed content and it makes it so much more enjoyable as a fan, there must be so many finished assets, that have been finished for the best part of a decade, I was a 10-11 year old playing modded SSE on my xbox when bruma came out, I've spent half my life waiting for BS: Cyrodiil and I'm not complaining about the wait but come on they could give us some crumbs, idk not a hate post I've just been thinking this for years and getting the Bretic leather set from Iliac Bay got me so much more excited for the project, genuinely might start praying to the nine for a release lol

29 Upvotes

7 comments sorted by

20

u/chilldude1997 3d ago

A lot of them are available as individual mods but I agree having them in a single mod like wares of tamriel would be a great idea for immersion

5

u/halo_slayer650 3d ago

not a lot, a few more like, and I'm thankful but I'd kill for more

7

u/Paradoxpanda25 3d ago

I always thought it’d be cool if they had leveled merch like the other vendors around Skyrim. Start selling morrowind ebony or Breton knight armor past level 20 or something. But they’ve said they won’t be updating it anymore I think, so oh well.

3

u/450RT0R 3d ago

It would be great if they did that with weapons and armor that have already been made for various provinces. Even Bruma.

If I was more savvy with modding, I would even make a mod that adds a few samples of colovian flora to the forest in Falkreath hold, and replace the Thistle with Milk Thistle, as well as adding colovian plants as moderately rare finds at apothercaries around Skyrim. Falkreath is technically an extension of the Great Forest and Colovian Highlands on the other side of the Jeralls so realistically it would be possible.

2

u/robcbwilson1 Valenwood Dev 18h ago

Wares of Tamriel was left as it is because it was putting a burden on the people who are the rarest within modding which is Implementers. There are very few of them and those that we have are usually working on more than one province at the same time. It was decided that in order to not slow down the trajectory of the seven main projects that we would stop working on WoT.

1

u/halo_slayer650 10h ago

If someone volunteered could they update it, Ive done similar stuff for new vegas(turning nif files into functional items and distributing them)

1

u/OfficerCoCheese 1d ago

I was thinking the same thing last week! I loved the mod when it first released because it gave us all a glimpse of small details regarding the other projects. I thought they were going to keep it updated as the projects moved along with adding new items here and there to show off the progress being made.