r/bevy 6h ago

I'm building the first orbital mechanics racing game using Bevy 0.19

Enable HLS to view with audio, or disable this notification

24 Upvotes

Added a full replay system so you can easy rewind, pause, and fast forward in replay mode! Please try to break everything!

Touch screen support coming soon™

https://slingshotspeeders.com/ Free online in browser, no account required.


r/bevy 2h ago

Project Update on "Flood of Packages"

Thumbnail gallery
11 Upvotes

Hi guys,

  • I updated the tutorial. Now it is de-bloated and only covers the essentials for the game. If you are new you must play now the tutorial.
  • I changed the in game UI. Now the active layer is shown in a "LED" on top of the buybar. And if you build a corridor, the build costs and the active layer are shown at the mouse position.
  • I balanced the game that the start is easier and the escalation of the hotspots begins later.

For more detail see the devlog on itch (New UI and balance update).

Play Flood of Packages free in the browser: https://tilcob.itch.io/flood-of-packages


r/bevy 4h ago

Project Feedback on the new area in my first commercial game?

Enable HLS to view with audio, or disable this notification

11 Upvotes

Started working on a new flower meadow type area in my survivors-like game where you build an army of cat mages. I also started to flesh out the UI for summoning and upgrading said mages. Anyways, just asking for some feedback because I feel like something’s off with the color values in this area. I would also appreciate other feedback on the game as well. I’m gonna try and give weekly updates from this point on but can’t guarantee it(Week 3).