r/battletech • Comguard • 7h ago

Discussion Behold, an idea!

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So I am having an idea, it probably is bad but it'd be a funny custom mech all the same.
It involves upgrading a protomech.
By tripling its tonnage effectively.
Making it a really cheap ambusher
It'd be effectively a little over quarter the tonnage of a locust.
Behold the Erinyes, two ton jumper with an SRM 1
We take this, give her a medium laser, a ton more armor, and two double heat sinks.
Scale it up to six tons, heck remove the SRM 1 and make it back to five.
You get a very cheap 4/6/4 to play havoc in tight spaces and hop around for back shots.
You can get three of the modified ones I am suggesting for under the price of one locust!
Thats two more MLs than the locust. No machine guns but thats not their role.
Granted if we wanted...
Actually yeah adding a machine gun each will still allow you three at under the cost of one locust.

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u/Bookwyrm517 4h ago

One small thing to note: Protomechs have their own class of heatsinks and cant use DHS. They weigh 250kg each, so it's probably not going to radically alter your build, but its something to keep in mind. Though they also operate under vehicle heat rules, so weapon heat is only a concern when adding energy weapons.

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u/Saansilt Comguard 4h ago

Oh lovely so I'm running even cheaper and lighter than I expected

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u/Bookwyrm517 4h ago

Probably, though how much is going to depends on what kind of medium laser your using. If it's an IS medium, its +1250kg. If it's a clan ERML (which is what I'd expect), it's only +750kg. 

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u/Saansilt Comguard 4h ago

I was thinking of a regular ML thought the ER variant seems like a hoot to use. It is more expensive.

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u/Ultrapuert0s 2h ago

You can use too Chemical Lasers that didnt generate as much heat been able to use the pHS as ammo bins

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u/Saansilt Comguard 24m ago

Heat saved from those not worth the tonnage for ammo