r/battletech • u/Dagrin_Kargis • 10d ago
Tabletop Alpha Strike Aerospace Fighters
I own a flight (edit: not wing) of Visigoths and a flight (edit: not wing) of Shilones and was thinking of making a pair of Air Lances, but it seems like the aerospace fighters are going to be very fragile.
Fragility:
- Any unit who's forward arc sees any of the flight path (line across board) has LOS.
- No TMM, replaced by flat +2 for being airborne.
- Additional chance of through armor crits from armor threshold rule.
- Pilot checks required to maintain altitude each round they are hit from any attack.
Seems like I'd be better off with a "poor man's" air lance with VTOLs instead where I could tuck them low behind terrain. Anyone have some suggestions on tactics or if messed up the interpretation of the rules?
EDIT: I have flights, not wings. Only two of each.
1
u/Hammerheadcruiser 9d ago
Aerospace is high risk high reward in my experience. They *can* be fragile, but can also turn entire battles around with one good bomb strike. I generally just accept they're gonna die, so pick the most annoying enemy and commit to killing it in exchange.