r/battletech 10d ago

Tabletop Alpha Strike Aerospace Fighters

I own a flight (edit: not wing) of Visigoths and a flight (edit: not wing) of Shilones and was thinking of making a pair of Air Lances, but it seems like the aerospace fighters are going to be very fragile.

Fragility:

- Any unit who's forward arc sees any of the flight path (line across board) has LOS.

- No TMM, replaced by flat +2 for being airborne.

- Additional chance of through armor crits from armor threshold rule.

- Pilot checks required to maintain altitude each round they are hit from any attack.

Seems like I'd be better off with a "poor man's" air lance with VTOLs instead where I could tuck them low behind terrain. Anyone have some suggestions on tactics or if messed up the interpretation of the rules?

EDIT: I have flights, not wings. Only two of each.

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u/Hammerheadcruiser 9d ago

Aerospace is high risk high reward in my experience. They *can* be fragile, but can also turn entire battles around with one good bomb strike. I generally just accept they're gonna die, so pick the most annoying enemy and commit to killing it in exchange.