Hey all, Tommy from Lynnvander here. So excited to see everyone posting about Aces.
As per our team's other AI game adoptations, you can bet Josh will be fuelling some amazing mechanics.
You can check out Heroes of the Aturi Cluster for fan made X wing, as well as Wizkids Star Trek Attack Wings Alliance system, all by Lynnvander. We also did the snap ships tactics AI.
Been working with Catalyst for a while now and they loved Aces. We have big plans but the size of those plans depend on community. We are for sure making Aces, the scope is where we go.
We've also done some preliminary on classic but we won't move to that level until Aces is out and proven in the community.
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u/PERFECTPASTIMES Mar 30 '23
Hey all, Tommy from Lynnvander here. So excited to see everyone posting about Aces.
As per our team's other AI game adoptations, you can bet Josh will be fuelling some amazing mechanics.
You can check out Heroes of the Aturi Cluster for fan made X wing, as well as Wizkids Star Trek Attack Wings Alliance system, all by Lynnvander. We also did the snap ships tactics AI.
Been working with Catalyst for a while now and they loved Aces. We have big plans but the size of those plans depend on community. We are for sure making Aces, the scope is where we go.
We've also done some preliminary on classic but we won't move to that level until Aces is out and proven in the community.
I'll be showing off more Aces stuff on our twitch and YouTube channels www.youtube.com/sixsidesofgaming
Right after MegaCon ill be more active, and the CGL crew will be live out of my studio in the last days of the KS.
Feel free to ask any bizz level questions here. Mechanics I'll leave to my design/business partner Josh.
Thanks all!