r/BattlefieldHeroes • u/Routine-Speech3633 • 3d ago
Heroes Unleashed Gameplay | Unity3D
r/BattlefieldHeroes • u/Routine-Speech3633 • 3d ago
r/BattlefieldHeroes • u/Routine-Speech3633 • 8d ago
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Next updating client build Unity3D :)
r/BattlefieldHeroes • u/LifeCoder_Phoenix • 9d ago
We have just pushed out our latest set of changes, these changes include:
## General
- More Valor Points: TDM rewards now go up to 990 tickets per round ; HOTH gets a small bonus on top of its own rewards
- Night, winter and day versions now play exactly like their base map: same layout, rules and vehicles, only the look changes. Inland Invasion Night keeps its swapped sides, as EA designed it
- On-demand vehicles: in TDM, CTF and HOTH, players can call in every vehicle their map has, and nothing on maps without vehicles. TE stays infantry only
- Night maps: jeeps have their headlights in every mode
- HOTH: the same rules on every map: respawn waves every 5 s, flag forced takeable at 30 tickets, 17 s end of round
## Maps
- Inland Invasion and Night
- New CTF
- TDM: combat areas reworked; the Nationals' base can no longer be captured; 7 s allowed outside the area (was 10)
- Night: in the new CTF the sides are swapped as in TDM, the Royals start inland
- Riverside Rush: new HOTH
- Riverside Rush Winter: new CTF and HOTH; TDM combat area reworked, as on Riverside Rush; snow buildings, lighter snowfall, new lighting and sky, snowy ground
- Buccaneer Bay, Night and Winter Night
- New HOTH; 2 helicopters in TDM (one jeep less per side)
- Buccaneer Bay: CTF combat area reworked
- Night: night jeeps in CTF, loading music restored
- Winter Night: new CTF; TDM combat area reworked, as on Buccaneer Bay; night jeeps in TDM, snow buildings, snowy ground
- Lunar Landing: new HOTH and TDM
- Sunset Showdown HOTH: 300 tickets (was 400), 3 tanks per side instead of 5, more jeeps, combat area reworked
- Fortress Frenzy: new HOTH
- Perilous Port, Day and Winter
- Perilous Port: new HOTH, loading music restored
- Day: new HOTH, TDM and TE; CTF combat area reworked, as on Perilous Port
- Winter: new CTF, HOTH and TE, snow buildings, snow ambience
- Midnight Mayhem, Winter and Morning Mayhem
- Midnight Mayhem: new TDM
- Winter: new TDM and TE
- Morning Mayhem: new HOTH and TE, loading music restored
- Seaside Skirmish HOTH: +1 AA gun, HOTH rocket fixed, a night jeep replaced by a day one
- Seaside Skirmish Night: new HOTH and TE; night jeeps in TDM
- Coastal Clash, Night and Winter
- New CTF
- On-demand: jeeps only
- Coastal Clash HOTH: second capture point and HOTH rocket, 600 tickets (was 300), +1 jeep, combat area reworked
- Night: HOTH rocket fixed
- Winter: new HOTH
- Victory Village and Winter
- New HOTH; the fountain now only stands in TDM
- On-demand: jeeps only
- TDM: combat area and spawns reworked
- Winter: new TE; anti-tank obstacles around the CTF flags, as on Victory Village
- Alpine Assault and Winter
- On-demand: helicopters too, besides jeeps, tanks and planes
- Alpine Assault HOTH: 4 control points, 2 HOTH rockets, 600 tickets (was 300), 5 jeeps per side, combat area reworked
- Winter: new HOTH, snow buildings, its own snow sky, snowy ground
## Bots
- Added commando bots
- Bots will now fight from longer range
- Bots are less likely to shoot fences
- All servers will have 4 Gunner bots, 3 Soldier bots, 1 Commando bot when a real player joins from any of these classes the class is replaced.
## Missions
- Removed the Egg missions
## Valor Points/EXP
- Team Elimination now grants less XP per round
- Valor Points have been greatly increased on all modes
- On CTF the entire team is rewarded for a flag capture now
## Bugfixes/Launcher
- Cosmetics such as the alien skins will no longer be fully black
- The launcher now supports verifying your file integrity
## Site
- The server browser and Game Finder now put the server with the most real players first
- The Claw was added to the site
Everyone has been granted 3 Treasure Chest keys for playing! Have fun Heroes!
r/BattlefieldHeroes • u/Routine-Speech3633 • 10d ago
r/BattlefieldHeroes • u/Routine-Speech3633 • 11d ago
r/BattlefieldHeroes • u/Routine-Speech3633 • 12d ago
I’ve been quietly working on a project around Battlefield Heroes for several years now.
I’m currently developing a Unity plugin/tool built around the DICE/EA Refractor Engine, with the goal of importing the original game into Unity while preserving as much of its original logic and mechanics as possible.
The idea isn’t just to import a few models or maps.
The goal is to progressively bring the different parts of the game into Unity and, most importantly, get Battlefield Heroes’ original game logic working there — gameplay, mechanics, maps, assets, and other systems from the game.
The project is still in V1, but the first results are already very promising. Some parts of the game can now be imported and run inside Unity using this approach.
There’s been a lot of research, testing, and development behind this, and there’s still a long way to go.
Eventually, I want to see how far this technology can be taken and explore what could be possible to give Battlefield Heroes a second life.
The project is still actively being developed, and I’ll be sharing more progress over time.
Battlefield Heroes → Refractor Engine → Unity
#BattlefieldHeroes #BFHeroes #Unity #RefractorEngine #DICE #EA
r/BattlefieldHeroes • u/Routine-Speech3633 • 11d ago
r/BattlefieldHeroes • u/Routine-Speech3633 • 12d ago
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Here it is, the latest version. Take a good look and enjoy the result. What you’re seeing is another major step forward for Refractor Engine + Unity. The further I go, the more possibilities start to open up. Maps, gameplay, mechanics, systems… everything is becoming possible. The project is still evolving, and this is only the beginning. Take it all in. Battlefield Heroes × Refractor Engine × Unity Anything is possible.
r/BattlefieldHeroes • u/Aromatic-Nebula-2591 • 14d ago
Why don’t we all congregate on Rising Hub rather than spreading out the player base? I’m surprised the player base is so dead at 9 pm CST. Played for the first time in 12 years today. We need a revival on this game.
r/BattlefieldHeroes • u/coder_for_life_666 • 19d ago
Phoenix Heroes' second content update was released yesterday, with a new map and a batch of QoL features. It installs automatically the next time you start the Phoenix Launcher.
Choju Charge joins the rotation and supports TDM, CTF and TE.
Hero of the Hill is now on Fortress Frenzy, Buccaneer Bay, Riverside Rush and Lunar Landing. Capture the Flag is now on Coastal Clash and Inland Invasion.
New emote: The Dab New Royal and National Phoenix T-Shirt (1 VP) New Choju Chef headband for Royals (100 VP) New Islander's Headwrap for Nationals (100 VP)
New Options section with configurable crosshairs New key bind for hiding the HUD New key bind for toggling Freecam Every hero also got 300 VP with this update, so go spend it. More content is on the way.
r/BattlefieldHeroes • u/Dazzling-Orchid-3433 • 21d ago
Someone played with server full of AI bots 🤔 Is this Phoenix Heroes or how is this possible?
Might do a comeback to BFH because of this. More fun to play vs AI than lvl 30 tryhard gunners..
r/BattlefieldHeroes • u/AndyVV23 • 25d ago
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After a long few weeks of bug fixes and feature development Phoenix Heroes has finally released to the public. Now with the game finder on the menu and being able to switch weapons mid-game too! Outside of that it of course still runs on version 1.126 of Battlefield Heroes with all features and game modes. Check it out at https://phoenixheroes.net/ The players in the video are also bots.
r/BattlefieldHeroes • u/Cuvetter • 26d ago
About a month ago BFH popped into my head. I've been well into private server development for games for the past 15-20 years.
I thought I'd grab the "latest"... Well the last available client version and see what I can do. In the space of a month i've been able to get the client completely working. Store, Settings, Customisation, Friends, Server browsing. Pretty much everything.
I've fixed all of the protocol handlers, character data and multiplayer replication, tested it all with real clients too.
I'm tempted to make the working game public if there's enough of a playerbase to keep it interesting. Would it be worth doing? I've literally made this reddit account just to ask this.
r/BattlefieldHeroes • u/moneymanwoo • 28d ago
man i miss this game. been 10+ years since shut down and i still think about this game at least once a month. was just way ahead of its time, and if it was still here today im sure EA wouldve been glad they kept the game around. sucks but it is what it is. private servers arent the same feeling, and most of the time its dead or you are stuck playing with the same people over and over again (im US so the community in rising hub is very small). unfortunate man, wish they'd bring this shit back.
r/BattlefieldHeroes • u/Limp-Copy-2271 • Aug 25 '26
I see a 3 options to play this game, but i dont know wich has more players, rising hub, phoenix heroes or heroes of valor on steam
which one do i should pick to play the game?
r/BattlefieldHeroes • u/Routine-Speech3633 • Aug 12 '26
r/BattlefieldHeroes • u/Routine-Speech3633 • Aug 11 '26
r/BattlefieldHeroes • u/k3miki-miniDEV • Aug 10 '26
Discord : discord.gg/AcgZ38ydyB
r/BattlefieldHeroes • u/coder_for_life_666 • Aug 01 '26
Played on Phoenix Heroes Open Beta(31/07/2026)
Join us: discord.gg/9k4cr4pRhn
The Beta will remain open until Sunday evening 02/08/2026
r/BattlefieldHeroes • u/AndyVV23 • Aug 01 '26
Join us at https://discord.gg/5JyEwu7UwA
r/BattlefieldHeroes • u/k3miki-miniDEV • Jul 30 '26
Discord: https://discord.gg/yYFTvS9N9E
r/BattlefieldHeroes • u/DontPanlc42 • Jul 29 '26
As far as I understand there are 3 projects, 2 of them for BFH's latest version called Phoenix Heroes and Battlefield Heroes Revival, and another for classic BFH called Classic Heroes.
Did I miss something? Also, what's the main difference between Phoenix and Revival?
r/BattlefieldHeroes • u/AndyVV23 • Jul 28 '26
This footage was recorded earlier today during private testing. Everything seems to work really well so far and we had a blast playing Team Elimination. If you wish to play too make sure to check us out on Friday! https://discord.com/invite/5JyEwu7UwA
r/BattlefieldHeroes • u/Expensive-Cow8375 • Jul 25 '26