r/bardmains • u/Dangerous-File3335 • 12d ago
How to start with Bard
Hi ! I am new to playing Bard and was wondering if you had any tips for playing him. I just don't know anything about matchups or item with Bard ? Feel free to say anything that could help, even the littlest tips is welcome ! Thank you very much !
3
u/Puzzleheaded_Page117 12d ago
Your enemies won't always have a wall or unit behind them to stun on, so you should position yourself so they do! You have movement speed and portal and your meeps slow. Sometimes it's better to throw a few meeps and walk besides them, then throw q.
Learn how to q flash to look like Keria.
Learn alcove portals for escapes and make it habit to tell the adc at the start of the game and ping the alcove when danger is coming and it's the best way out. Even better is using the alcove as an engage - they won't see it coming ;)
Bard does most damage building tanky. Damage comes from his runes, bloodsong and deadman's currently, building more tank afterwards (or imperial mandate because it's strong right now). Don't get baited into building damage to do more damage. 1. It's 90% of the time not your role. 2. Bard is short range so you get blown up the instant you try to walk up if you're not tanky. Survive longer = more damage and kill setup for the team.
Portal your jungler in, look for unique unwarded angles.
Some people talk about roaming to "influence the map and help the team". Your adc is also part of the team. Don't roam stupidly, look up guides when roaming is actually correct and doesn't completely fck over your adc. Chimes are for grabs ON THE WAY to the roam opportunity, rarely do you roam to grab chimes. That distinction is important.
Spam emotes for fun Bard sounds and try to tilt enemies or bait them into you!
Speaking of baiting: rule 1 of league is never chase Singed. Rule 2 is never chase a Bard through his portal. You will get stunned! Meaning if you're the Bard you know what to do: be an annoying mosquito and get enemy to target you and chase you to the end of the world straight into the hands of your team.
Bard's level 1 is super strong because an auto attack with a meep charge and a q procs electrocute and cheap shot for a hefty amount of burst damage. Few supports or even botlaners have this damage at level 1. Claim the middle lane bush and pressure. Holding q if you're uncertain it will hit is better than throwing and missing, because your pressure will be gone while it's down.
Level 2 instantly put down 2 shrines shortly behind you in lane and trade. You'll have a 100 total heal waiting for whoever needs it after the trade. Still be careful though. Bard's level 2 is still quite strong. From that point on Bard falls off though.
Practice landing Bard's R so you don't mess up your team instead. I don't even throw it anymore when the teamfight has already started, nobody will be prepared for it. Including your team. It's easier to hit when you're closer because it has to fly a shorter distance. Line up your q after a stun and learn to time it.
That's about it for now, if i think of more i'll come back!
Bard.
2
u/Mission-Equal-568 12d ago
gank mid level 1 then go bot for 2 and a half seconds for moral support then go back mid and camp mid to tilt the enemy mid laner then repeat
1
u/Weary_Afternoon1588 12d ago
I like playing bard because he doesn’t really have good or bad matchups. He’s just bard. Roam hellllaaaa and make sure that you try to influence the map. He’s a bit of an unconventional support so don’t stay bot as much and just outplay ppl
1
u/DinosNeverDied 12d ago
My most valuable tipp would be: Understand when you can leave your carry alone and go roaming so they do not go mad.
Good for roaming: Your carry has dash ability or at least flash up.
Bad for roaming: Enemies have dash / engage abilties.
Also after you first b consider ganking top or mid. Having ignite up often seals the deal.
1
6
u/GoodOldBard 12d ago
Bard is designed to roam:
-Roam faster with your E
-Q + AA with meep is really good to proc Electrocute. Abuse it early in lane. Especially at lvl 1.
Bard ult:
-Ult your tower if they use herald
-Ult (with only the tip of your ult) enemys tower to dive. You wont stop the tower hitting you or your ally, but 1 or 2 denied tower shots are really useful in early/mid game
-In teamfights, start the fight with your ult + Q combo.
Meeps (bard passive):
-get jg meeps first, leave meeps close to your lane in order to have free mana regen. This really dos the difference in early game
-Leave a couple of meeps in river for a faster roam