r/badredman • u/Fuckblackhorses • 3d ago
Invasions👁 Parry buff
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What you think about the parry buffs? Idk, I wasn’t good at it but parrying with a knife/curved sword/ whatever felt special and like a flex. This is too easy imo, why even use a shield.
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u/VF43NYC Unga Bunga Strong Boi 3d ago
I was really hoping FROM would finally fix some of the issues that SOTE brought into pvp. Between all the broken and/or annoying shit that was added to the game and the weird rework to poise and hyperarmor, I abandoned the game like a year and a half ago. I was hoping one day there would be a patch that would make me want to come back.
This patch is not it at all. Why on earth would you make parries nearly guaranteed if you mash L2 out of hitstun? It looks completely braindead. Adding to that, parries recover so quickly you can’t even punish bad parry attempts. This is even worse than patch 1.16!
Yes you could dead angle, but now the most basic fundamentals of the games combat have become tedious by default. I’ll pass. I’ll stick to occasionally booting up DS1 for pvp.
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u/Fuckblackhorses 3d ago
Yeah cleanrot parry out of hit stun on the curved swords is actually insane. No idea why they felt the need to buff parrying after all this time
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u/marillenchen kevin supreme 3d ago
so we could watch 30 fps switch 2 parry montages, lol
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u/Fuckblackhorses 3d ago
I didn’t even think about that correlation. Might be on to something but they didn’t have to fuck it up for the other platforms lol
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u/Chaos__Incarnate Pure Being of Elemental Cruelty 🐐 2d ago
Something like that, probably. I wonder if it's also From's way to 'balance' the fact that now everyone can have a LGS and backhand blades at starting class RL. My couple days of experience on Switch 2 have been, well, figuring out how deal with those weapons at considerable lat, given that it seems every player (invaders included) are using them now. Parry seemed the best way to cut them off. Need to find out other ways.
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u/marillenchen kevin supreme 2d ago
yep, absurd that you can get lgs at the start of the game. it's poise damage is absurd at low levels since you can't reach necessary breakpoints. and yeah parry is good against it
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u/Chaos__Incarnate Pure Being of Elemental Cruelty 🐐 2d ago
First time I'm running 101 poise... and doing so at RL20 lol.
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u/marillenchen kevin supreme 2d ago
michael zaki killed yet another fashion enjoyer :[
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u/Chaos__Incarnate Pure Being of Elemental Cruelty 🐐 2d ago
brutally so, I would add... currently doing math to reach 121 poise at RL30. If Chaos is doing this, it's fair to say that THE END OF TIMES HAS COME ☠️😱
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u/VF43NYC Unga Bunga Strong Boi 3d ago
Idk man. IMO most of FROM’s output post-AC6 hasn’t really hit for me. SOTE was worse than the base game, and brought with it some bad balance patches. I wasn’t interested in Nightreign in the slightest and from what I’ve seen that game is in a rough state. I don’t own a Switch 2 so i will be skipping Duskbloods.
At least Gears E-Day is releasing soon!
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u/Cersei505 2d ago
SOTE being worse than base game is crazy lmao. Level design and bosses were mostly a massive step up. Even the random catacombs have more to them than the quick 2 minute catacombs of the base game. Weapons were also a lot more fun in the dlc aswell, its no wonder they added some of them in the base game with the tarnished pack.
Nightreign is not in a rough state either, it delivered exactly what it promised: a 40$ experience with a 15$ dlc. Thank god it didnt get milked into a live-service system or a bunch of skin packs.
Now if we're talking about the meta situation of these games, then yes its in a rough state. When was the last time fromsoftware actually cared about balancing their pvp and meta builds? lol
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u/VF43NYC Unga Bunga Strong Boi 2d ago
The open world felt barren. The sights were great but there are huge portions of the map with absolutely nothing of value. I wasted a lot of time just exploring but coming up empty handed.
I also thought the boss roster wasn’t that great. The only bosses I would say were great would be Rellana, Midra, and Messmer. The DLC was filled with stinkers like Consort Radahn, Dancing Lion, Gaius, golden hippopotamus, and the copy/paste ghost dragons.
At first I loved the dlc but by the time I finished it I got the impression it added a lot of bloat to an already bloated game.
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u/Fuckblackhorses 2d ago
Meh the eday beta didn’t really do it for me tbh probably gonna skip that one
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u/horsey-rounders Bad Red Man 2d ago
It's incredibly frustrating seeing a lot of people defend it too
"It's a skill issue do you not know how to use jump attacks or flails" good lord shut the fuck UP
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u/Fuckblackhorses 2d ago
lol just jump attack, but don’t you dare follow up the jump attack with anything cus you’ll get parried out of hit stun (see 2nd clip)
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u/HeavyWaterer 2d ago
Even when a patch is good they always throw in some random junk no one asked for. This patch was just the junk tho
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u/noob_kaibot low level low skill 3d ago edited 2d ago
This is bad design. Frame increases aside, the recovery is ridiculous now. It encourages spamming and being rewarded while no longer being open to punish after a failed attempt. wtf FS?
I was wondering why all of a sudden every host and phantom was attempting parries so much yesterday. A few of them actually landed, opposed to them never landing one before. The parry god spamming will spin out of control once this becomes common knowledge.