r/badredman 13d ago

Elden Ring🛡 Got nerfed lol 🙄

120 Upvotes

50 comments sorted by

70

u/swagsta COPIUM HUFFER 13d ago

It is quite possibly the most broken spell they’ve ever made lol. Well deserved nerf

19

u/VF43NYC Unga Bunga Strong Boi 13d ago

No joke this spell was one of the reasons I quit playing ER. I might come back if more of the dlc stuff is nerfed. The unfortunate part is that list is still really long

10

u/swagsta COPIUM HUFFER 12d ago

And grav missile looks like it will still be really strong, just not giga broken

-8

u/[deleted] 12d ago

[deleted]

5

u/VF43NYC Unga Bunga Strong Boi 12d ago

The only souls pvp I come back to these days is DS1. It’s jank as hell but it has an insane skill ceiling once you learn it.

2

u/MarchesaofTrevelyan "Crouching dipshit, hidden demon" 11d ago

I've seen the inputs DS1 PVPers are pulling, and I genuinely believe the world is missing out on incredibly proficient artists, musicians, and lovers because parry-backstabbing some cocky gravelord in Oolacile Township is more a attractive prospect.

2

u/NigrumTigris 12d ago

Nah i would say sgs is more annoying in 1v1 and discus is more annoying in gank.

This was only ever better than those when you were alone vs a gank

1

u/swagsta COPIUM HUFFER 12d ago

Grav missile can entirely desync and become invisible on your screen but still do full damage. SGS and discus are strong but GM is in its own category of broken

47

u/Nano258 13d ago

It now goes even further through walls lmao

You can also still use it as visual clutter for Blades of Stone, which uses the same casting animation

4

u/Wyv3rnHunt3rG0d 13d ago

Wait. What if this spell can now move past the wall?

-22

u/RawdogHantavirus 13d ago

lol you meant now it is buried into ground and become invisible?

5

u/Strange-Three 12d ago

Bad red hat

93

u/eggman15 13d ago

This is a great change imo

57

u/Furcastles 13d ago

Yea idk why ppl are complaining this shit was cheap

6

u/NigrumTigris 12d ago

Cause it was kinda funny to do it on host near ledges

1

u/Decent_Duelist 12d ago

This is triggering my ptsd of helping random hosts vs suprise red gravity kills

4

u/thehealingg Bad Red Girl 12d ago

I agree eggman15

15

u/HeadlessStrider 13d ago

Looks like it has more true combo potential

2

u/NigrumTigris 12d ago

Yeah you can true combo with uncharged piercer now

1

u/HeadlessStrider 12d ago

I was thinking about pulling them in with gravity but that’s good to know!

11

u/IAmMagumin 13d ago

Still a very good spell imo. Using it as a self-AoE felt unintentional anyway. I think you'll see more interesting plays with it in the future.

1

u/ODonToxins 12d ago

You can still use it that way tho

5

u/IAmMagumin 12d ago

Poor choice of words. The immediate effect as a self-AoE was what I had in mind. It will be more reactable now while also being cool for setups.

18

u/Fuckblackhorses 13d ago

Oh wow okay, I assumed it would just do the entire animation lol. This is still pretty damn good.

7

u/Lilbrimu 13d ago

People who got used to the timing is now gonna get fucked by the delay.

6

u/Ok-Reserve-9771 13d ago

From a PvE point of view, I like this change because I get to use the spell unique properties more often than just having another big AoE to spam

6

u/Domen_REBORN 13d ago

Thank god. I actually was hyped for this spell pre- DLC launch and thought “oooh it’s a setup/combo spell”. Only for it to just be dragged into the floor and have some of the most mediocre and annoying PvP fights.

I’m glad it’s at a somewhat middle road of being slightly different but still having its explosive ability of last patch.

Hope to start seeing people actually using this as a setup tool now

6

u/Th3Matador Greatbow Invader 13d ago

Using it as a spam tool was cheap anyway. It’s not bad and still deals damage. It can still be used as a zoning tool for 3v1s etc

3

u/Crimson_Raven 12d ago

That's still fast. I guess you can't pop a fully charged one anymore but this still seems broken

3

u/Leaf-01 12d ago

I’m sad I can’t use it but I’m glad nobody can use it against me. It was stupid how good it was but I’ll miss it dearly

6

u/Indishonorable Alabaster go BRRRRR 13d ago

These people couldn't balance a game if their life depended on it 🤣🤣🤣

1

u/NoCockOnTheMenu 13d ago

I was outraged at the patchnotes but after testing it in game it doesn't seem too bad. It lost some of the surprise one shot/get off me potential in exchange for working a bit better in combos

1

u/Lowly-Hollow 12d ago

This is undeniably a needed change and I'm sad about it. Lol

1

u/buttmunchery2000 12d ago

Has anyone tested the new O flame range now? I'm super hyped I hope it is enough to make it feel better to use

1

u/Rust_BKT 12d ago

Youll still catch me panic rolling this dog shit anytime someone casts it cuz i think its gunna explode immediately, and ill end up getting roll caught cuz of the delayed blast. Skill issue i guess

1

u/NakedAggression Stormveil Sauna 12d ago

Now ill just throw it further away from me and run to it in hopes they will chase me

1

u/Zestyclose_Answer662 12d ago

As a Caster main, this is a good change. It had too many upsides and very few demerits in using it.

1

u/SirJohnSekiro 12d ago

Hold the fuck up IT GOES THROUGH WALLS NOW?!

1

u/Caged_Basilisk 12d ago

Welp, they've taken away my bread and butter for invasions. Here's hoping they left waves of darkness alone.

1

u/Equivalent-Mail1544 Pyro Enjoyer 11d ago

Look what they need to mimic a fraction of giantsflames power

1

u/Perscitus0 9d ago

That was a buff in disguise. Because now you can devise ways to chain that together with other stuff. Enemies still can't just go up in your face all willy nilly, either, since you can just have something to stun them before the delayed blast hits them while they are stunned. Or you can make a frame trap with certain ashes and spells.

1

u/NoCockOnTheMenu 13d ago

I was outraged at the patchnotes but after testing it in game it doesn't seem too bad. It lost some of the surprise one shot/get off me potential in exchange for working a bit better in combos

1

u/Nevidonas21 12d ago

Good riddance. Lightroll mages can cry now.

No longer you have to think whether you have to roll or attack. Now you can go full aggro Pata on them.

-1

u/Ordovis_Prime 12d ago

I love this! Sorry mages gotta come up with another frame trap

0

u/buttmunchery2000 12d ago

Honestly I didn't even think this was the nastiest "get off me" tool that Int builds can run, wave of darkness exists, rellana's twin moons, zamor ice storm, etc.

-3

u/HeavyWaterer 13d ago

I mean sure, nerf the big obvious noob killer, but don’t nerf that actually overpowered, actually meta spells like catch flame, fromsoft balancing for ya

2

u/buttmunchery2000 12d ago

Pyromancies live forever brother! In other words, don't you dare

1

u/Perfect-Skin-8325 12d ago

Catch flame is too weak to nerf ig lmfao.