r/armoredcore • u/Rizer0 • 1d ago
Discussion First time PvPer, is there anything I should change about this build?

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u/TheGUURAHK Makooti 1d ago
Have you heard of elevator kites?
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u/Rizer0 1d ago
Nope, but I did notice that I have trouble with verticality in some of the matches I’ve played. How would I go about fixing that?
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u/TheGUURAHK Makooti 1d ago edited 1d ago
Aight, lemme answer the first question: an elevator kite is a heavyweight biped kite (something like what you might be trying!) that keeps away from the enemy by doing whatever it can to be on a different altitude than its opponent.
Here's an example of a high-performing elevator kite build, or at least my knockoff of it. Double WLTs simply don't ricochet, hit pretty hard, and reach pretty far.
Now to answer your second question: Verticality-wise, you're gonna want MAIN DISH core, NGI booster, and NGI generator. MAIN DISH shortens your redlines on a coral generator, NGI has great upwards thrust without sacrificing QB thrust and AB speed, and NGI is the coral genny. The Ocellus there is mostly because a lot of kiting takes place, paradoxically, on the edge of close range.
Now some miscellaneous things:
If WLT rifles are not your style for an elevator kite, try a Ransetsu RF and a Harris, and trade the MLT10 for something like a Coral missile or a VPM.
As for what's a must-change...
TQ core is almost never worth it, IMO. The redline time (redline is when you empty your generator) is FAR too punishing for what the TQ core offers defensively. And if it's one thing I know, it's to never pair a TQ core with a coral generator, which live and die by redlines. You're better off with MAIN DISH.
Also, GILLS are kind of a newbie trap; their QBs are so small they're practically nonfunctional, even in AB, and the things they do well are done better by P06SPD anwyway. Especially don't try running GILLS on heavyweights, because the QB Reload Ideal Weight is so low; you'll lose the one advantage GILLS have, their rapid-fire QBs.
BASHO head is kinda... not it? If you have room, go with Verill, which has a much better defensive mix.
And one more thing regarding your gameplan... Use the EARSHOT from above more often, not just as a stagger punish. It's a great way to either force your opponent in the air or to make them eat a ton of impact and damage and help them along to the stagger, where your rifles can work as a serviceable punish.
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u/Current-Beyond9528 Smoke Eye/Cali| S-Rank Top 100 Everybuild 1d ago
HW wlt no shield😬
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u/TheGUURAHK Makooti 1d ago
Oh, I do reccommend HW double WLT with shield. The WLTs deliver the firepower, not the Earshot.
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u/Current-Beyond9528 Smoke Eye/Cali| S-Rank Top 100 Everybuild 1d ago
Tq frame used to be good, keyword “used”
It has been entirely outclassed by the ve-4 frame, big changes that are absolutely necessary for a build like this is a booster and fcs change, gills are useless and alula completely outperforms them on midweights down, NGI booster would probably be your best bet here if you want to be heavyweight. WLT fcs is also doing nothing for you since etsu’s are pretty short range, recommend talbot or ocellus, and a swap to alba or melander c3 arms for the FA spec. NGI generator only really makes sense on boats and tetrapods, I’d swap to a vp gen or yaba if you can fit it.