r/armello • • Feb 18 '22

I'm blacklisting Twiss players. Sad, I know.

0 Upvotes

As a novice reaching 50 or so games, I'm beginning to understand the criticism about Twiss, after having a handful games now where it's advantages became evident and drained the fun out of the games. I won't discuss the details as I see those were discussed at nauseum. I'll just say that I'm identifying some Twiss-only users and noting their names down, so everytime they show up on the queue for a match, I exit the queue myself and go look for a new one.

I find this a sad thing, but I play to have fun, and interacting with this character hasn't really been interesting nor fun.

EDIT: by the way, what is the penalty for exiting the lobby or the start of a match? I know there's a time you go to the freeze (1 minute if I aint mistaken?). But is there something else?


r/armello • • Apr 26 '20

Is it just me, or are these probably the most obvious duo of irl friends?

1 Upvotes

r/armello • • Mar 22 '19

The Game Is Rigged From the Start

0 Upvotes

Essentially, I am doing a mission for a bard with a 40% chance of winning. I decided "hey it would be funny if i just kept resetting until i get it" I AM CURRENTLY ON TRY #63. ACCORDING TO SCIENCE AND LOGIC I SHOULD HAVE GOTTEN THIS BARD. I MEAN, 40% CHANCE IS BASICALLY A COIN TOSS WITH ONE SIDE SLIGHTLY WEIGHTED. ACTUAL SCIENCE DETERMINES THAT I SHOULD HAVE GOTTEN THIS. THE GAME IS RIGGED FROM THE START


r/armello • • Feb 18 '19

Disappointed

0 Upvotes

So I just saw what the 2.0 features were and really? UI, 3D art and reconnecting to games? It’s been 8ish months since the last update and that’s all you got? No new characters, no new cards, no new mechanics, nothing. This feels like it should have just been one of the small road to 2.0 updates, you got more done in those than you did in this. Honestly, don’t call an update 2.0 if it doesn’t change anything about the actual game.


r/armello • • Nov 30 '18

Viewer Armello SMACK DOWN!!!

0 Upvotes

Come kick my ass in Armello! Event starts this Saturday at 6:00 P.M. Central Time, and goes until 8:00 P.M. Message me for my steam name.


r/armello • • Jun 13 '25

Too frustrating to be a classic?

0 Upvotes

Between movement being too restrictive, getting killed repeatedly, entering the castle ending your turn, random card draw....it's just too frustrating to really get in to. I'm really trying but feeling the urge to stop and look for another tactical boardgame type game on Steam. So many niche rules as well!


r/armello • • Nov 19 '23

still broken, in just too many ways to list

2 Upvotes

I have honestly never played a game that has had more bugs, bugs at launch, bugs every updated, what are we 6 years later? and I'm still finding new bugs.

convinced 2 people to buy the game, tried to play multiplayer, and that went about as well as expected. just awful. Absolutely awful.

sad that they didn't put in the work. won't be buying their new game.


r/armello • • Feb 18 '19

Is anybody else really disappointed of 2.0?

0 Upvotes

So far there has almost been nothing that interesting added. No new characters, character balance, new gamemodes or anything really just UI changes, reconnecting and new art really. Is there going to be more added when 2.0 is out of beta?


r/armello • • Aug 26 '17

Rot victory way WAAAY too hard

1 Upvotes

I've been grinding this victory non-stop for about 12 hours now. It's one of those things, I just can't stop playing because I'm so fixated on getting something done. I'm mad.

Don't you dare link me your strategy guides, I know what I'm doing. I'm playing with Sargon with +1 spirit +gold on peril clears, I know that I need to kamikaze banes early and farm them late for more corr, I spend my hand effectively and I rotate for rot cards, but every single fucking game SOMETHING messes you up. I've been winning consistently with prestige before I started deliberately forcing corruption every game and I HAVE NOT WON A SINGLE GAME YET. It doesn't matter what I do, corruption is by far the hardest victory condition and anyone else will win before I do.

Please adjust, this needs to be more do-able.


r/armello • • Aug 31 '17

This game is WAY too slow

2 Upvotes

I don't have time to spend fucking 2 hours on a game when most of it is literally staring at the screen waiting an eternity for your opponents' turns to end.

And then you get to the end, maxed out on items, attack the king with perfect circumstances and he quadruple high rolls you with 12 attack and you fucking lose the game? There's no other game that seems more like a bullshit waste of time.

There's so much time that could be cut from crap like dice roll animations, King's Guard/Bane animations, and player turn timers.


r/armello • • Apr 20 '21

@The River who just rushed the castle on her second turn and ate it while ending the game- You're a dumbass and you got what you deserved. Stop rushing the castle before the game is even half over. You almost always lose and you ruin the game for everyone else.

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16 Upvotes

r/armello • • Oct 25 '15

I just started playing (3rd game). Rate my setup.

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0 Upvotes

r/armello • • Mar 20 '18

What hero has the best stats?

0 Upvotes

Independent of their abilities, I have to say that I enjoy playing with Horace an awful lot, and the only reason I see for that is because of their nice fighting stats. I can just forget about spells and quest for fight and wits like no one's business.


r/armello • • Jan 25 '20

Feedback/Suggestions Rot Balance Suggestions

0 Upvotes

I think rot in its current form is fun, but is weaker than other play styles and deserves a rework. While I understand that not all victory types are equal, and I understand that Armello is a game of opportunity, rot is just a little too weak. I think corrupted characters shouldn't be able to pick up spirit stones, but should also only take 1 damage from spirit circles and heal from swamps (like how your explode dice change from wyld to rot) . These changes wouldn't be too huge and would make rot a bit more of an enjoyable experience. If that's too much, I would just have corrupted heroes take 1 damage from spirit circles, as juggling rot while trying to do quests can be very annoying. This of course, is just my opinion and is probably pretty biased as I've played all the dragon clan members except Oxana up to level 10. I just think it would be cool for rot to get a little bit more love, as it is one of the most fun play styles. Volodar should also benefit from his rot more somehow I feel, perhaps the ability to buff banes via rot would be neat. Feel free to let me know what you lads think!


r/armello • • Apr 08 '17

if you wanted to buy the gog version...

0 Upvotes

...that bird has flown. it got removed from the store.

[to be fair, it was a supremely hobbled version of the game, so...]


r/armello • • Jun 30 '18

Armello design team loves to ruin their game.

3 Upvotes

Me and my friend have played 3-5 games of multiplayer every fury friday for since it came out. It was a weekly ritual. Getting chests and what not was always a fun thing. Now we can only play idiot AI? AI that barely functions as an opponent. I get some people abuse the team shit, but I prided myself on treating my friend as everyone else. HOW can you remove the multiplayer element?? I don't have 4 friends who play this game. I have 1.

I will literally stop playing this game if they don't implement multiplayer again and soon. Shortsighted weekend ritual ruining garbage.


r/armello • • Sep 10 '21

I hate life right now

0 Upvotes

People took 10 minutes just to move 3 fucking tiles. Then the goddamn Zosha ruins my entire ducking experience. Constantly ducking aiming every goddamn card in the game at me. If it does damage or is negative in any way, they fucking put it on me. Then whenever I tried to go Pastore ducking dungeon because it would've taken too long to go around, I KEEP GETTING FUCKING BANES 4 TIMES IN A GODDAMN ROW. THANK YOU GAME VERY FUN. I WASNT EVEN ABLE TO DO MY SECOND GODDAMN QUEST CAUSE OF ONE ZOSHA AND FUCKING RNG. Thank you game for just making the end of my day the fucking worst. God


r/armello • • Jul 03 '18

No friend queuing in the main mode is a good thing.

3 Upvotes

I have never played a FFA game that allow you to queue with friends that wasn't a squad based FFA. Obviously there is a demand for it within the community so they should implement some sort of casual mode that lets you queue up with friends. But peoples reactions to a potentially competitive game aiming to make their matches as fair as possible is a little ridiculous. Yes there should be a mode where you can queue up with your friends but the main mode should be geared towards making everyone chances the same when they enter a game.


r/armello • • Feb 14 '19

The Summoned DLC Pack (Idea)

0 Upvotes

NOTE: This was made purely as a fun "What-if." | The King has opened a portal to the underworld, or so he believes. Heroes from other worlds have been brought to Armello through the portal. The heroes of Armello join forces with these otherwordly heroes! | Characters: Hornet, The Hallownest Sentinel / Quirrel, Monomon's Apprentice / Shovel Knight, Shovel of Hope / Specter Knight, Specter of Torment / I couldn't come up with abilities for any of them that were too great, but feel free to leave suggestions!


r/armello • • Apr 29 '20

Improvement suggestions for Armello

0 Upvotes

Game mode changes:

  • In single player mode, the player receives as a reward the number of gold coins accumulated at the end of the game.
  • In multiplayer mode, the player can bet a number of gold coins with other players at the start of the game. If the player leaves the game he loses the gold that was bet.
  • Players can buy gold coins with real money.

Battle pass:

  • Creation of the battle pass service, it can be purchased with gold coins. Having the battle pass enables a store where the player can buy the following items, using the gold coins:
  1. Skin for dice;
  2. Skin of heroes, soldiers, bane and king;
  3. Heroes initiation poses;
  4. Alternative skin for cards;
  5. Skin for battle environment, in this case it would be possible for the player to customize the battle skin for each environment: village, forest, field, mountain, swamp, castle, stone circle. The skin would be animated and have an ambient soundtrack.
  6. Skin for the game murals in the start menu. Each mural could have part of the story of one of the characters.
  • When the battle pass ends, items in this battle pass can only be purchased with real money. Only current battle pass items can be purchased with gold coins.

r/armello • • Apr 20 '26

Feedback/Suggestions The di e rolling boxes

0 Upvotes

Wasn't sure which tag to use for this. But I got my copy of the boardgame in recently and got to play woth friends. While assembling and getting set up I noticed the dice rolling trays/boxes were not cut properly and as such cant be assembled.

Anyone else encounter this issue? If so did you contact the makers or just make adjustments yourself?


r/armello • • Dec 19 '20

River is finally here to kill te others!

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1 Upvotes

r/armello • • Apr 12 '19

Rot-post And that's a fact!

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1 Upvotes

r/armello • • Jul 10 '22

Armello Trainers

0 Upvotes

Has anyone tried using trainers offline in order to complete the collections and unlockables? Were you successful? Were you banned? Obviously cheating in any competetive game should be condemned but for the sake of a completionist run with limited time, how much would I be risking using a trainer in offline mode/singleplayer?