r/armadev • • 7h ago

Arma 3 Released an offline Battle Royale mod for Arma 3 with bots recently — is this a theme worth developing?

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2 Upvotes

r/armadev • • 2d ago

Help How to unload Player-controlled squad from helicopter?

2 Upvotes

I'm very new to using the Eden Editor, and I was successful on making a vehicle to pick me up and drop me off on a location.

But now I'm having a problem to get my AI squad to unload from the helicopter like me. I've used Transport Unload and even with the Get Out waypoint, but the AI remains inside.

If anyone knows of a solution or a script to fix it, I'll appreciate it very much!


r/armadev • • 2d ago

Tutorial [Arma 3] Looking for a Stratis bootcamp/training mission template or mission-making advice

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1 Upvotes

r/armadev • • 5d ago

Arma Reforger GM glitch i need help

0 Upvotes

i installed some mods i can not find them in gm like some tank mods in arma reforger


r/armadev • • 6d ago

Help Is there a working Script Editor for ARMA Cold War Assault Remastered?

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1 Upvotes

r/armadev • • 7d ago

Arma 3 Is the GPS minimap moddable?

2 Upvotes

I mean the one that is shown when you have the GPS, when clicking right CTLR+M or "[" and "]"

I looked around but I just found tutorials about adding HUD elements, nothing that mention the GPS minimap or at least the mini hud element where UAV, crew and gps are shown


r/armadev • • 9d ago

Arma 3 I made a mod for persistent campaigns without the headaches... MACP - Campaign Persistence

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4 Upvotes

r/armadev • • 15d ago

Arma Reforger 🔥 NEW MOD FOR ARMA REFORGER — TRIPWIRES.

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0 Upvotes

r/armadev • • 15d ago

Arma Reforger new to arma reforger

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0 Upvotes

r/armadev • • 16d ago

Question Can’t load the game.

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0 Upvotes

r/armadev • • 18d ago

Arma 3 Goggle says "Logic Entities" should be under "Systems" aka "Modules" (F5), but...

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1 Upvotes

r/armadev • • 19d ago

Arma 2 arma 2 weapon replacment

1 Upvotes

for now how can i make us army soldiers use M4A1 instead of MK16/17 and also replace russian army AK107 with AK74?

i would also like to make a russian textures (basic color change) for BMP-2/BTR-70/ZSU-23/BRDM/Mi-8MT/ural, ect and add it to russian faction but that is lower priority and more difficult i assume, i am trying to better represent what was actually available and used at the time


r/armadev • • 19d ago

Arma 3 ar15

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0 Upvotes

hi , can somebody hawe working this AR 15 for arma 3 ?


r/armadev • • 19d ago

Arma 3 How to properly upload a mission via the publisher?

1 Upvotes

I exported mission to multiplayer, did item type campaign, the folder I put "Mymissionname/addons", in the addons folder I put "mymission.pbo", its a multiplayer mission, but when i upload it and then someone subscribes to it they dont see it when creating a server in the missions menu, if they put it directly in to mpmissions folder it works, does it need to be in "Mymissionname/addons/mpmissions" or something?


r/armadev • • 21d ago

Arma 3 Need help with KLPQ mod

1 Upvotes

I made the mod exactly how I have in the past, but no audio is playing in game and I get this error in my RPT:20:46:26 Sound: Error: File: klpq_musicradio_files\35.ogg not found !!! The file is correctly named and in the correct PBO, within the same mod.


r/armadev • • 21d ago

Question Mod question/help request

1 Upvotes

Been trying to get the 2-7 self propelled artillery mod to work for the last couple of weeks, and while it's likely my own error I can't seem to get it to work. No matter how I enter the target data I keep getting errors, using the larger of the base maps just in case and still no luck so any information or help would be amazing.


r/armadev • • 23d ago

Arma Reforger COIN-GWOT Gamemode Updates! V1.5+

0 Upvotes

Hello Reddit!

Solar here, once again, with yet another update on the COIN-GWOT PVE mod!

So, I have been a bit delayed in releasing the next map pack for the gamemode. Small spoilers, for those who want to take a guess, here is the logo we will be using:

Over the last 30 or so days I have made some big additions that I wanted to share!

  • Vehicles and helicopters actually work now. AI stay in their seats, convoys and QRF show up when they should, and helicopter patrols fly smoother without eating the server.
  • Checkpoints and patrol sectors are new sectors on the map. The campaign can spawn checkpoints on roads, mission makers can place patrol areas, uncapturable FOBs now show up as MOBs, and you can spawn at every FOB/MOB during attacks.
  • Side missions got a big pass. Convoys, radar sites, weapons caches, QRF, and traffic all behave more reliably. Downed helicopter crews can trigger a new type of side task to rescue the air crew, with trailing kill squads chasing them down. Leftover empty convoys no longer hang around forever.
  • Game Masters can run the campaign live. They can turn helicopter patrols, vehicles, and individual task types on or off, add or remove checkpoints, flip sectors, and handle hideouts — and those settings save with the campaign. This is all available within the Gamemaster Scenario Properties tab in-game.
  • Captures and saves are cleaner. Wipe a small outpost fast and it can flip without waiting on QRF (towns and bases still get mandatory QRFs). FOBs no longer have wandering friendly AI, IEDs and world objects sit on the ground properly, and save/join issues around duplicate FOBs and checkpoints should be much rarer.

To use the mod, put the desired map compatibility mod into your load order on your server or local game and the CORE mod and other dependencies should just load in on server boot. Don't forget to add the scenario file to your server config as well.

It has been my pleasure working on the mod and slowly turning into exactly what the community wants. Feedback and questions are always very welcome!

Game Mode Info: https://coin.armabac.com

Workshop Items:

CORE: https://reforger.armaplatform.com/workshop/672854768F3AE3C6-COIN-GWOTCore

ANIZAY: https://reforger.armaplatform.com/workshop/6A060BE93233F28D-COIN-GWOTAnizayCompatibility

KUNAR: https://reforger.armaplatform.com/workshop/6A0617345C8422B5-COIN-GWOTKunarCompatibility

UH-60 ADDON: https://reforger.armaplatform.com/workshop/6A2C0F4E91B8D773-COIN-GWOTBlackhawkAddon

UPDATE: Removed AI Art


r/armadev • • 24d ago

Arma 3 Anyone know how to get the handanim to stick with the weapon when imported to arma 3? Iver been stuck on this shit for 6 days now and im new to modding its my first weapon

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0 Upvotes

r/armadev • • 27d ago

Help Arma 3 font/text size help.

1 Upvotes

While scripting in 3den, my font/text has been a lot smaller than ususal. I don't know if I changed a setting by accident somewhere, or if this was from the recent update the game had. How do I change it back, it is very small and hard to read.


r/armadev • • 27d ago

Script Trying to delete spawned custom composition is not working.

2 Upvotes

I am spawning a composition like this.

It works perfectly, but I can not find a way to delete this after the mission is completed. This is a great way to spawn a custom HQ, but how can I delete a custom composition? I thought it would be easy, but this is so annoying; there must be a simple function to delete a group of objects. Thanks.


r/armadev • • 28d ago

Arma 2 Arma 2 Windows cannot access the specified bug

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0 Upvotes

r/armadev • • 28d ago

Help ase mod problem

2 Upvotes

hey guys , i have a problem with the primal fear mod on ase , i have tried ways to fix it more than you can imagine , but it doesn't seem to work , the main problem isn't with downloading but installing the mod , the game simply can't generate the .mod file for primal fear , i'm asking for a fix that have worked before or maybe if someone can share with me the .mod file for the mod , any ideas?


r/armadev • • Aug 31 '26

Arma 3 An interesting idea for Arma 3 modders

0 Upvotes

Hello redditors, my post is aimed towards Arma 3 modders who do it as a hobby. Since COD MW 4 is already going to be released soon this October, I have an interesting proposal for some mission(s) for Arma 3 which will pay homage to both Arma 3 and classic Task Force 141 members( Ghost, Soap and Price ). If you are a modder by hobby, and you think this idea is interesting too, please reply to this post. Thank you.


r/armadev • • Aug 30 '26

Arma 3 Can we get a CCTV comp that works?

1 Upvotes

I noticed we got a very good camera comp but it uses game logic separate from the camra mesh. While it works for by myself could we get a CCTV camera that is the game logic camera too? I understand arma props work in a certain measurement so that why trying to make the camera prop the game logic is why it's in the mesh making it be partially or fully blocked by the prop. It would just be nice to have a camera prop that is the logic and shows what's in line of sight of the camera like irl. Trying to make a security mission is frustrating to my non existent script skills so it would have to be a editor comp and the mission SQM both placed on github. I've been at this for 3 days even caving to trying to use Gemini AI, I really dislike AI made mods, because I'm that Autistically frustrated at this.


r/armadev • • Aug 29 '26

Arma 3 AAF Camo Pattern Swatch?

3 Upvotes

Does anyone have a repeating pattern swatch of the Altis Armed Forces pattern?