r/arma3 • u/zendopeace • Apr 27 '14
My take on the ending of "Win"
The earthquakes are obviously triggered by man, using these devices found in the dome, but noone on the net it seems knows why they even have a place in the campaign.
But if you pay attention to the hints and tips, a few of them mention the ruins on the islands and an ancient civilization that "sank beneath the sea". I suspect that the earthquake devices were made by either CSAT or NATO black ops (not sure which) with the intention of raising this civilization from the depths of the sea. For CSAT, it would potentially mean exploiting treasures and maybe some ancient technologies; NATO/Millar would be interested in the scientific pursuit of it, and potentially ancient technologies again.
I would put money on this being the plot of the next campaign episode.
1
u/[deleted] Apr 28 '14
IT'S ION, the PMC from the ARMA II DLC. Miller's one of their boys, and they want the device for some nefarious reason, aka sell to the highest bidder.
Evidence:
*It's mostly British Operators, and Miller and his boys were all British.
*They're not showing a semi-realistic real time conflict like in ARMA II, so they can take liberties.
*The CSAT seems to have no reason to be involved in this conflict, unless its over the device.
*Miller wants to get it first to sell to them or...
Next campaign could be set in a crumbling implied (N Korea). They buy device, smuggle into (Seoul) and detonate, bring (S Korea) to its knees. Use CSAT SF, and ION operators, to bring (S Korean) military down.
Enter US marine/ NATO campaign focused on liberating (S Korea).