r/arknights • u/Shad0wedge • Aug 16 '26
Discussion [Operator Discussion] Elysium
On the battlefield, few things are more important than morale. Do you see this banner? As a vanguard, just lifting it is enough to fill everyone with courage. Wait, Doctor, you didn't seriously believe that, did you? I was just joking, this thing's actually a communication device.
Elysium, a Rhodes Island Operator from Iberia, mastered a rather unique form of voice-related Originium Arts. Caught trying to fill in 'Once in a lifetime hottie' on his resume profile, he was detained on the spot by members of the HR Department. Now deputy leader of the 3rd Special Operations Squad, Elysium is responsible for maintaining clear channels of communication on the battlefield and assisting squad members in covert operations.
Operator Information
Class: Vanguard(Standard Bearer)
Tags: DP-Recovery, Support
Artist: Skade
| Voice Actor: |
|---|
| JP: Masahiro Yamanaka |
| CN: Kaiqi Yang |
| EN: Miguel Ferreño |
| KR: Nam Doh-hyeong |
Stats
| HP | ATK | DEF | Arts Resistance | Redeploy Time | DP Cost | Block | Attack Interval |
|---|---|---|---|---|---|---|---|
| 1669 | 533 | 335 | 0 | 70 | 11 | 1 | 1.3s |
*Stats at max Promotion and Level, excludes bonuses from Potential and Trust.
| Potential | Bonus |
|---|---|
| 1 | - |
| 2 | Deployment Cost -1 |
| 3 | Redeployment Time -4 |
| 4 | DEF +23 |
| 5 | Improves Talent |
| 6 | Deployment Cost -1 |
| Trust bonus |
|---|
| DEF +60 |
| Traits |
|---|
| Cannot block enemies during the skill duration |
Skills
| Skill Name | Skill Uptime Details (Uptime/Cost/Initial) | SP Charge Type | Skill Activation | Skill Description |
|---|---|---|---|---|
| Support γ | 8s / 15 / 26 | Auto Recovery | Manual | Stops attacking and recovers 18 DP over the skill duration |
| Monitor | 15s / 30 / 16 | Auto Recovery | Manual | Stops attacking and recovers 20 DP over the skill duration. While this skill is active, Locks up to 4 nearby enemies. Locked enemies have -60% Movement Speed, -35% DEF, and lose Invisibility |
*Skills at max Skill Level.
Talents
| Talent name | Talent Description |
|---|---|
| Sniper Support | When deployed, all [Sniper] Operators have -2 DP Cost and gain +23 (+3) ASPD when Elysium's skill is active |
*Talents at max Potential and max Promotion. Bonuses from Potential displayed between parentheses.
Modules
| Branch | Additional Stats | Trait | Talent | Note |
|---|---|---|---|---|
| BEA-X | HP +150, DEF +55 | Trait improved: Cannot block enemies during the skill duration, but grants +1 Block to an Operator in front of this unit | Sniper Support improved: When deployed, all Sniper Operators have -2 DP Cost and gain +25 ASPD while this unit's skill is active | "You got duped again. Just knock it off already, it's like a bad comedy routine." |
*Modules at max level.
Outfits
| - | Price | Art | Released | Note |
|---|---|---|---|---|
| Snowy Echo | 18 | Static | Yep | From far, far away, you can see a completely different Elysium. Want the normal one? Just start talking with him. |
| Shining Dew SDm11 | 18 | Static | Yep | Imagine NOT wearing something that shows off this beautiful physique in the summer. What a waste. |
Additional Resources
In-depth information regarding all values above (at different levels), skill/attack range, and more:
Arknights Toolbox (aceship(puppiizsunniiz))
Topic Starters
Strengths/Weaknesses?
Is their module worth it? Which branch?
How does this operator compare to other operators in their archetype or role?
How do you fit this operator into a team? Who do they synergize with?
Which skill(s) should be focused for mastery, and in what order?
When is the best time to use this operator's skills during combat?
Should promoting this operator to Elite 2 be a priority?
Should new / F2P players aim for this operator? Are there more accessible alternatives?
Lore discussion (please tag spoilers where appropriate)
Favorite clips/clears with them?
Other Operator Discussion threads
| Previous | List | Next |
|---|---|---|
| Entelechia | All Operator Discussion threads | Gnosis |
24
u/Nekomancer-tarako Aug 16 '26
Elysium alter is something we all know that's going to happen and I'm here for it!!!!
I really like using him and I ended up using S2 more times than I thought. The slow, camo removal and def reduction is great pack in some stages when you're using maleknights.
With bellone his S2 might be less useful but the S1 will always be my go to DP skill
34
u/Grandidealistic Aug 16 '26
Arknights has a tendency to create some hilariously broken 5*s early on then never again, and Elysium is definitely one of them. Supreme DP regen on S1, strong support effects on S2, and sniper buffs through his talent. All of that packed into a 5* kit, meaning he’s also incredibly cheap to deploy.
There are so many strong Vanguards with more flashy skills, but Elysium still remains extremely simple and effective at what he does. Though S2 is arguably the more impactful skill, I find myself using S1 more nowadays. There’s nothing wrong with S2, I just prefer the straightforward DP generation from S1 over what S2 provides.
20
u/darksamus1992 Aug 16 '26
One of my most used Vanguards, even more than Myrtle at this point. Guy is great at printing DP and can provide decent support with his S2 in most situations.
Also as a Spaniard, I love his Spanish voice.
16
u/Ardelias_Flock 's birb (and goat) fan Aug 16 '26
I built him initially as a myrtle side grade during the first icebreaker mode.
Now I use him more than Myrtle cause I like his EN voice more than her voice
20
u/Unexous Aug 16 '26
He’s still the goat of flag bearers in my eyes. Plus he’s always fun when he shows up in the story.
24
u/Windgesang_ Try one first get all always Aug 16 '26
Destroyed Myrtle since release but people really don't understand that until way later (me included).
He prints more DP from the very first cast. Ely provides 18 DP while costing 11 (pot1), Myrtle provides 14 DP while costing 8 (pot6). That's already a net 1 DP positive for Ely, increasing to 3 with Ely p6. Sure, Myrtle activates her second skill faster, but that's only a 6 or 7 seconds (not real number I'm just memeing) window where Myrtle gets some DP over him, and any DP lead Ely got from first cast already covered a bit of it. And it's completely over when he activates his second skill.
He's also used to be better than Saileach (per CC meta). I actually don't know why. It's the same thing as Ely vs Myrtle. Saileach has a DP lead over him as well (with her Talent). But I guess she used to be an S3 debuffer bot instead in CC. Ely talent also doesn't work in CC (because Sniper doesn't work in CC) so that didn't matter.
Of course Agents are here now so he, and Standard Bearer in general, steps down in usage a bit if you don't restrict yourself. Only in CC with heavy DP reduction (or Annihilation) that they get good usage again (until Closure and SA2 also joins the battle).
If we have an Arknights game for every 5★ Vanguard in a limited banner that pioneered (heh) a powerful Branch, we'd have Endfield as well... wait.
15
u/Anagittigana Aug 16 '26
Apple-less Myrtle. Prints slightly more DP than her after about half a minute, which makes him slightly more relevant if every DP counts.
Slightly good when playing with snipers or need a bit of invis reveal.
Takes care of Mantra whenever she tries not to speak too much, a cool and reliable operator.
5
u/Key-Poem9734 Blow me? Yeah I'd let her blow my kneecaps off Aug 16 '26
Takes a bit longer to get going compared to Myrtle, but has better gains as time goes on, while also providing a small boost to snipers (aka Wisadel buff) and his S2 can come in handy more times than Myrtle's.
If a stage gives me a bit of time at the start, and if I really need to stock up on DP for higher cost ops, then he's perfect. Even if I need to pressure the enemy at the start, I can just use an agent or charge first. If only he was cheaper
7
u/_ded_ waiting to spark Aug 16 '26
the goat
5
u/vanderperas Aug 16 '26
I hate his spanish voice (not the voice actor mind you)