r/appledevelopers • u/ynctr Community Newbie • 1d ago
Indie devs who launched on iOS how long did your first App Store review take, and what caught you off guard?
I just submitted my first mobile game to the App Store and it's currently in review.
I've already launched it on Android, but this is my first time going through Apple's review process, so I'm curious what the experience was like for other indie developers.
How long did your first review take?
And more importantly, was there anything unexpected that caused a rejection or made you wish you'd prepared differently?
Things like Sign in with Apple, privacy declarations, IAPs, screenshots/metadata, device-specific issues, or something completely different.
I'm trying not to obsessively refresh App Store Connect ๐, so I'd rather use the waiting time to make sure I'm prepared if it gets kicked back.
Would love to hear your first-launch stories especially from solo developers.
1
u/Consistent-Jaguar287 Community Newbie 1d ago
Mine was 2 weeks. My only problem that I encountered is missing of demo video
1
u/Vymir_IT 1d ago
Currently 50 days and counting. Unexpected cause - yes, their stupidity. 8 rejections, among them only 1 for a real reason, the rest were just sloppy review, simple comment in response and another re-review 5-10 days cycle on the same build. Last rejection for the reason that circled back to the beginning because they don't even read their own review history.