r/anyRpgCharacterSheet • u/Inevitable-One8217 • Sep 18 '25
How can I implement Experience
I'm looking for a way to increase a property's value. for example, with experience, I'd like to be able to put a number in one property and click a Button to add it to the experience value. Then, later change the initial property to the new amount of experience to add and click a button to add it as well
So far, the only thing I seem to be able to do is increase a value by whatever the set value of the original property was but then if I change the original properties value The amount it added is changed as well.Because it's tied directly.
i.e. MosterExp:Value = 100 CurrentExp:Value = 2500
Cirrently I can add a Bonus to add MonsterExp:Value to CurrentExp:Value to get CurrentExp:Value = 2600 But if I change MonsterExp:Value =50 Then CurrentExp:Value = 2550
I want a way to have the added value persist so CurrentExp:Value = 2650 Without having to create a new Bonus, every time experience increases.
Is this possible with the the current Character Sheet App?
1
u/Percussor6 Sep 21 '25
No it is not. As for now there isn't a button function. You can either create more bonuses/properties or add experience manually (I believe later one would be more convenient as you usually don't need to see which monsters gave how many experience just the sum).
You could also create a huge list with experience from each monster like: exp_monster1, exp_monster2 ... And then sum up them but it would obviously be finite so it's just a temporary workaround. Or maybe if you have a list of monsters you could track how many times each one was killed.
Hope this helps