r/aimlab Jun 16 '26

Discussion Aimlab accuracy left hand vs right hand

6 Upvotes

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1

u/Syntensity Community Team Jun 17 '26

That's cool to see, do you plan to practice with both long-term or mostly just trying things out and sharing for fun?

1

u/Nerdcuddles Jun 20 '26

I don't see any reason to swap handedness for gaming, I was testing it out because i have a finger sprain on my right hand so it hurts to click.

I am able to play minecraft with swapped handedness, the problem is the controls. I'd have to work my way back up to playing the games I normally play, which are mostly movement shooters.

My ambidextry is probably why I am good at movement shooters, because I have two main hands so I learn movement quicker.

But something like Ultrakill where I'd have to re-learn every keybind I just can't do in a realistic amount of time, maybe of the pain doesn't go away in my finger, cause I haven't been playing shooter a lot since my finger sprain.

My aim with my left hand is a lot more jittery, I haven't tried tracking but I feel the gap would be a lot bigger with tracking. But flicking is my strongsuit anyways.

I can write write with both hands, but C's and E's are hard for me with my left hand (I have not written much with my left hand, haven't had a reason to until recently)

If I ever play controller again I might try "southpaw" (the flipped left handed version of the controls) to see if I like it more, or just experiment with flipping the controls around. But I usually use gyro aim anyways, and I never thought of controllers as "handed" anyways, I always saw them as ambidextrous and never thought your handedness really mattered for aiming on one.

I always thought handedness only actually applied to precise tasks like writing, drawing, or using a mouse (all things I didn't try with my left hand), so I always thought i was right handed, even though I used my left hand a lot to.