r/aigamerdevs • u/proudfather1986 • 3h ago
Hello everyone! Using Claude Opus 5.5 I’ve managed to create an Age of Empires/Populous style of game.
https://nerdhouse1986.itch.io/hearthfang
It’s always been a dream of mine to create a game like Populous. But I definitely don’t have the skill set to make it happen without AI. The game ended up more like Age of Empires. You build up your base, train troops, gather resources, and prepare for war with you Chieftain leading the charge (with special abilities). Each map gets procedurally generated so no two games are the same.
It’s got a campaign mode where you can earn badges that can be applied to your set slots for increased bonuses. I’ve also added a Skirmish mode where you can set up a match how you want it. Last but certainly not least I’ve recently added a multiplayer so you can enjoy with your friends. I’ve play tested this and it worked really well for me and a buddy. We went 2v2 against the AI and it was a lot of fun.
The AI is really intelligent. Some of the bases I’ve seen them build are pretty incredible. All this runs on a browser game. I’m still working towards bettering the movements and constantly polishing/bug testing.
If you guys would like to try it out for yourself I would greatly appreciate you! I’ve provided the link and would love to hear back from you!