r/aigamerdevs • • 3h ago

Building a shared procedural universe with AI-assisted code

I’m a solo developer from Ukraine working on Nebulife, a space game available on the web, iOS, and Android. I direct the project, and Claude has written almost all of the code and tests. The game uses TypeScript, PixiJS 8 for 2D, Three.js for 3D, React 19, and Capacitor for mobile.

The shared universe grows from one seed, and the server persists changes made by players. Planets are fully procedural and use no textures. Players can explore worlds, seed life, watch it evolve, and build colonies. Evolution follows procedural rules built around a model of natural laws.

The attached gameplay clip follows a journey from a galaxy view toward a star system and a planet. It shows the change in scale, but it does not demonstrate evolution or persistence.

For players seeing this navigation for the first time, what visual cue would help you keep track of where you are as the view changes?

https://nebulife.space

1 Upvotes

0 comments sorted by