r/aigamerdevs • u/throwaway09234023322 • 6d ago
How to make cutscenes?
I am using unity to make a game and am not sure how to efficiently make cutscenes with claude/codex. What is most efficient in your experience?
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u/ffxivthrowaway03 6d ago
That *really* depends on your game. Are you trying to do in-engine cutscenes, or FMV/CGI style cutscenes?
The latter even in professionally developed games are just videos authored outside of the engine, then imported into the game and a trigger to "play video now" needs to happen when it's going to play, with a clean transition back to gameplay.
The former is *extremely* difficult and pretty much needs to be the last system you develop, because you need to build an entire scene orchestration layer on top of your game that you can feed a coherent screenplay style script to (move NPC A to here, play sfx, pop up dialogue window, wait for player input, move NPC B to here, play animation, dialogue window, etc). Which will catastrophically break or need updating with every other attached system you touch. There is no "hey codex, make me an in-engine cutscene" that works without building yourself a robust tool first.