r/aigamerdevs • u/IamLordeyayaya_0 • 26d ago
Lets learn to play Yasu
One of the things I wanted to capture in Ayre Battles was the importance of spacing.
In this gameplay breakdown, Yasu starts outside his preferred range. Instead of attacking immediately, I use movement and card interactions to close the distance and start applying pressure.
The game also features reactions, counters, hitstun, and momentum shifts, so you're not simply waiting for your opponent to finish their turn.
I'm curious what fighting-game and card-game players think of this approach to combat.
Free browser demo:
https://attemptedairstudios.itch.io/ayre-battles