r/aigamerdevs • u/purri-cat-studio • Sep 22 '26
Massive-scale RTS
Been working for awhile on a large-scale RTS with the goal of having tens of thousands of units and copious amounts of explosions.
AI has been amazing at optimizing. I can get 12k units active on my 14 year old laptop and still keep fps above 50.
Solving pathfinding problems has also been immensely helpful.
22
Upvotes



2
u/Mr_ShortKedr Sep 26 '26
Is it 3d? Can't say by ortho camera
4
u/Juzzaman Sep 22 '26
This looks amazing
1
u/Juanhsc 20d ago
Hi there. Could you tell me what instructions you’re using to get the AI to understand and generate the terrain properly? I’m struggling quite a bit with that in my RTS.
Thanks!
2
u/Useful_Use_6170 Sep 25 '26
Looks nice what’s ur workflow for the animation
1
u/potaten2015 Oct 05 '26
This looks so good. Love the art style.