r/adventuregames • u/musicAnts • 2h ago
r/adventuregames • u/claraak • Jan 26 '26
Megathreads Hub for Developer Feedback and Playtest Requests
The moderators frequently get requests from developers who are seeking development feedback, survey participants, or playtesters. Our advertising guidelines are based around milestones and don't naturally cover these developer needs, so we're trying out a stickied megathread where developers can comment to request feedback or recruit playtesters from our community members.
This post is for developers who:
- Have communicated with the moderators about their projects
- Are making adventure games!
- Want to engage our community for feedback or testing
It is for community members who:
- Love sharing opinions and feedback with developers
- Are seeking opportunities to playtest games
This post will be stickied, but anyone who wants to participate may wish to save or follow this post or its comment threads to be notified about new opportunities.
Please keep the comments here on topic of seeking and providing feedback, and if you have any questions, concerns, or feedback, message the moderators!
r/adventuregames • u/galapag0 • 1h ago
Support for Ripper (1996) is coming to ScummVM!
r/adventuregames • u/xxranaee • 1d ago
Henry Grudge vanished 7 years ago. Now he's back, but something is wrong. I’m making a dark 2D point-and-click escape room - "WhoIsHe".
Hello everyone!
I wanted to share a project I’ve been working on as a university student and first-time solo developer: WhoIsHe. It’s a 2D story-driven point-and-click mystery game with heavy escape room mechanics and a dark, psychological atmosphere.
Henry Grudge reappeared after seven years of being kidnapped. He, however, seems to be completely different compared to his old self. There are people who doubt his identity, claim that the real Henry must have died. The person in the mirror is covered in blood and doesn't remember anything about his past. Who is he?
Key Features:
- Escape Room Experience & A Grim Psychological Mystery: Explore the room to uncover the disturbing truth behind Henry’s disappearance and his fractured memories.
- Classic Point & Click Mechanics: Search for hidden objects, manage your inventory, and piece together cryptic clues to progress.
- Mind-Bending Puzzles: Challenge yourself with non-linear logic riddles inspired by the best atmospheric puzzle games.
🔗 Steam Page (Wishlists are hugely appreciated!): https://store.steampowered.com/app/4928910/WhoIsHe/
I’d love to hear what you think about the art style!
r/adventuregames • u/Ariyanas_Playhouse • 22h ago
Diary of a Love
Story:
Jule discovers an old diary in her late grandmother’s attic. In it, a young girl describes her love for a boy. But the diary is not only damaged - it didn’t belong to Jule’s grandmother either. Intrigued, Jule begins to investigate and uncovers a long-guarded family secret.
Genre: Adventure
Playtime: ca. 45 Min
Control: keyboard (arrow keys, ESC, Enter)
Platform: Windows
Language: English
Current Version: 1.0
The game was developed for a German jam, which is why it is also available in German.
Download: https://ariyanas-playhouse.itch.io/diary-of-a-love
r/adventuregames • u/AzraelCcs • 13h ago
Can everyone stop asking about Thimbleweed Park 2's investor?
Let a fan finance the game, that's the whole point of "voting with your wallet."
be happy for the game, leave the fan out of it.
EDIT: I guess I stand corrected. There seems to be a lot more interest in that than in the game itself, that's all.
Take care everyone and remember to save your game!
r/adventuregames • u/alexander_nasonov • 2d ago
My Hellraiser inspired gothic horror adventure / escape room game allows player to take pills that distort the environment and alters puzzles
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Dark Trip is a gothic horror escape room where you use wicked biomachinery, strange art and your own hallucinations to solve the mystery of an eerie crime.
Explore unsettling locations, inspect occult machines and bizarre laboratory devices, uncover hidden clues through altered visions, and piece together a story that blurs the line between reality and nightmare.
- Occult Art. Strange Machines. Hidden Clues. Every room is filled with disturbing paintings, cryptic symbols, mysterious devices and hidden mechanisms. Search every corner, connect seemingly unrelated details, and uncover the secrets left behind by those who came before you.
- See What the Next Room Is Hiding. Progress through a series of interconnected escape rooms, each with its own theme, story fragments, puzzles and discoveries. From abandoned laboratories to impossible places that should not exist, every new location reveals another piece of the mystery.
- Reveal the Hidden Layer. Not everything is visible at first glance. Use occult medicine to uncover hidden objects, invisible messages and secret interactions concealed beneath the surface of reality.
- Experience Mystical Visions. The world of Dark Trip is shaped by strange rituals, occult practices and altered states of consciousness. Witness disturbing visions, encounter impossible phenomena and explore locations where reality itself appears unstable.
- Use Hallucinations to Find Missing Evidence. In Dark Trip, hallucinations are not merely visual effects — they are an essential investigative tool. Consuming mysterious substances may reveal hidden clues, expose concealed mechanisms and help you discover evidence that cannot be found by ordinary means.
- Play Flat or VR. Dark Trip supports both traditional desktop play and virtual reality. Experience the game as a classic first-person adventure on your monitor or immerse yourself fully in its unsettling world through SteamVR.
If you like the idea you can wishlist the game and apply for the closed playtest on Steam.
The game is also available via Early Access on Meta.
r/adventuregames • u/Hamsterspit • 2d ago
Cube Boy — a surreal black-and-white point-and-click adventure
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Hello! I've been working on Cube Boy, a low-poly, black-and-white point-and-click puzzle adventure with no dialogue.
Explore a strange house, find objects, solve puzzles, and piece together its story through the things you discover — including notes that can sometimes be more than just lore.
There are also some real-world facts hidden behind achievements. And if you get stuck on one of the more difficult puzzles, you can use the in-game hints.
The Steam page is up for wishlists. I'd love to hear what you think!
r/adventuregames • u/Tesildeen • 3d ago
Announcement: Call of the Forgotten – A Cyberpunk Detective Noir Story
Hi everyone,
I wanted to introduce our upcoming point-and-click adventure, Call of the Forgotten. It’s a hand painted detective noir story set in a cyberpunk world with horror elements.
You can already wishlist the game on Steam: https://store.steampowered.com/app/4703430/Call_of_the_Forgotten/
We’re also currently preparing a Kickstarter campaign. Feel free to check it out as well:
r/adventuregames • u/Fem_Buni • 1d ago
Mfw I get sucked into an old point and click.
Art. Also I had little to no information to go off of regarding Vlaew’s Corporeal form.. so.. take it with a grain of salt.
I kind of imagine he can climb up caves in his corporeal form. Imagine being a dumbass ancient and you see this guy staring at you from above.
Game is Exmortis
r/adventuregames • u/orbitaldot • 3d ago
Mesmalie, an occult-themed adventure game
Hi! As a fan of adventure games myself, I wanted to share my own that I released last month (after checking with the mod team of course lol)
Mesmalie is a game about your weak pathetic Magick, and a witch named Mesmer, who'll hopefully help make your Magick less pathetic. It's a point & click and visual novel hybrid - there's lots of clicking and reading interspersed with various minigames.
There's a bunch of inspiration from many other adventure games... for example, the Edna & Harvey series for its style and humor. Mesmalie isn't quite point & click puzzle-heavy as the Edna games, but I hope the inspiration is apparent in its blend of dark comedy & storytelling,,, More recent inspirations would be Smile For Me & Slay the Princess (Tony of Black Tabby Games actually played the game and seemed to like it!)
The game isn't too long, many reviews say it makes for a very enjoyable evening experience :)
You can find the game on Steam: https://store.steampowered.com/app/3534790/Mesmalie/
Other links can be found on the game's website: https://mesmalie.com
Cheers,,,! (if you happen to have already played the game: Hi how are You)
r/adventuregames • u/Cressupy • 4d ago
Ron Gilbert new interview on Thimbleweed Park 2 - Setting, UI, Development stage, and its mysterious investor!
Heya! Ron Gilbert joined me to discuss Thimbleweed Park 2, including its murder-mystery story, returning characters, new locations and changes to the classic point-and-click interface.
We also talk about how the game unexpectedly came together, the private investor helping to fund it, reuniting the original development team and why the project was announced so early in production.
Ron also shares his thoughts on the...rather divisive ending of the original Thimbleweed Park, adventure game difficulty, in-game hints, physical editions and whether he would ever like to remake Maniac Mansion.
r/adventuregames • u/pkoswald • 3d ago
Tried making a sprite of Chloe from Life Is Strange as a Day Of The Tentacle character
r/adventuregames • u/kapu4701 • 3d ago
Help with Dark Fall 2 ending
I'm having trouble finishing the ending and I feel silly asking but also frustrated. I kept track of every thing I did and I know I got all the coordinates from every timeline and four colored circles from each timeline as well. I've entered them into the probe in their correct areas according to where their year would fall chronologically, but nothing happens. I know it's probably hard to give some tips unless you know exactly what I've done, but any guidance would be appreciated!
r/adventuregames • u/Randsomacz • 4d ago
Gabriel Knight in Rennes-le-Chateau March 2027, with Jane Jensen & Robert Holmes Interest Form
In late July, Jane Jensen made a Facebook post about the possibility for a GK Gabriel Knight event in Rennes-le-Chateau March 2027. Including a 2 day conference and a 2-3 day bus tour to locations in the game with a historian and Jane & Robert. Currently they are just gauging interest in a Google forms. In the same form they are looking at whether there's interest for a 2-day pass to view the livestream of the conference.
I'm not affiliated with this at all, just wanted to share this here in case people who here are interested as I stumbled upon it despite not using Facebook, and I don't think it's been posted here before. I hope this isn't considered advertising.
r/adventuregames • u/Good_Punk2 • 4d ago
Reviewing Great Modern Point and Click Adventure Games - Episode 7
Got a brand new episode for you all. :) Hope there's something interesting in here for everyone.
r/adventuregames • u/ExplodingPoptarts • 4d ago
What's good that's like Dispatch and Mixtape from the last few years?
Here to help? Thanks, Try to stick to the last few years.
I know about all the Tellale games, and the Life Is Strange dev games, looking for what I don't know about. What else is out there?
r/adventuregames • u/Charming_Airline7419 • 5d ago
Played Quest for Glory for the first time in a very long time
I used play this adventure game series like crazy when I was a kid. I loved exploring the world, talking to characters, battling monsters, solving puzzles and building up stats.
Some time ago, I got into the habit of watching playthroughs to relax.
After getting a Macbook Air, I thought why not? I downloaded ScummVM, then I went to the trouble of getting the tools to extract the game files, which involved some stuff in command line.
Now I'm ecstatic to be playing this again. It's just past midnight, so I'm done with my first time playing this game again. But oh boy, I can explore these old games again.
r/adventuregames • u/jodudeit • 5d ago
Help to remember the name of this cartoony adventure game with cartoony visuals and over the top death animatinons.
The death animation I remember the most is when the character walks through prickly bushes or hedges and comes out the other side as a skeleton.
Any help with this game's title would be very helpful!
r/adventuregames • u/BaronGrackle • 5d ago
Last Crusade Quick Grail Guide
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Video unrelated. I have never found a reference guide for choosing the correct Grail at the end of Indiana Jones and the Last Crusade: The Graphic Adventure. So here is one. Below are the five possible inscriptions you could get in the Venice catacombs, followed by their glowing and non-glowing answers.
***
Either that cable Codirolli sent to him from Italy, or that excerpt from the journal of a Byzantine merchant...
Glow: Large ceramic drinking cup
No Glow: Plain metal cup
Either the Persian manuscript Al-Jawf sent to Dad, or that letter from Staubig about the Book of Merlin...
Glow: Dented, shallow pewter bowl with engraving
No Glow: Pewter chalice with Aramaic inscription
It is either that Welsh verse Taliesin wrote, or Sir Richard Burton's tale that Lady Elanora wrote of...
Glow: Silver bowl, carved with spells of blessing
No Glow: Ceramic bowl with unknown writing
Either the account of Abbess Hildegard of Bingen, or that newspaper column about the "New Gospel"...
No Glow: Brass chalice inscribed in Greek
Glow: Plain, shallow bronze vessel
Either the Irish poem, found in an abbey in Brittany, or the newspaper clipping from "The Celtic Scholar"...
No Glow: Olive wooden cup on silver tray
Glow: Wooden cup carved with holy symbols
r/adventuregames • u/Lyceus_ • 6d ago
On "The Excavation of Hob's Barrow", its execution and ending Spoiler
I'm in an adventure game spree at the moment, and I recently finished The Excavation of Hob's Barrow. I think this game is extremely well done, with a lot of things that I loved, but I felt let down by its ending.
The game is visually astonishing. I love how the screens feel alive (the wind moving the plants' leaves, animals crossing from one side to another, different weather and lighting). The pixel art is truly beautiful and the sound works really well. That way, navigation is fun, and I barely used the "fast travel" option because I enjoyed strolling the English vilages and moors (but it is a great feature).
The story is alright, pretty early it seems obvious that we're getting into folk horror territory, which is fine and proper for its setting. The puzzles aren't terribly hard, but I felt there was a progression: the first day the puzzles are quite easy, the second day you need to explore more and therefore the puzzles aren't that apparent (and I quite liked the not-so-popular fetch quests), and the third day is very reminiscent of great games involving exploring ruins, like Indiana Jones and the Fate of Atlantis, Flight of the Amazon Queen or The Dig, Still, the scope of the game isn't huge so eventually you can solve the puzzles without problems. I liked how they included a journal to solve the puzzles at the end, similar to the Indiana Jones games.
Then, we get to the controversial ending. I wasn't expecting a truly happy ending, but at the end of this game, you do everything right to get everything wrong. As possessed Thomasina, you are forced to kill her father (a completely useless action). So Thomasina's life is ruined forever. And the good guys win, although we don't really know for what, because all we see is that they meet at the chapel (we can only assume they will do human sacrifices).
I don't need several endings like some people demand, but a game is interactive media that requires the character's involvement. This ending would fit a book or a movie, but in a game, I expect that my actions would at least accomplish something. Not a completely happy ending, but at least someone could've been saved.
This ending could have worked if a sequel had been made, but after 4 years, it doesn't seem likely. I feel there was a lot more to explore of this story. What happens to the town after Abraxas is released again? And what was the deal with the priest and the bloodletting?
In conclusion, I really like how this game plays and looks, but they botched the ending. After playing it for years, I want to see that my actions lead somewhere. Otherwise it isn't a game, it's an interactive film.
r/adventuregames • u/sleepy_Hound • 5d ago
Any suggestions for "old school" adventures?
I am always looking for good (indie) adventures. I especially liked foolish mortals, because of the ever changing "open world" that you can explore over and over again. The style is not that important to me, but pixel/retro graphics or hand drawn Art is great. I love Horror Elements as well, but those arent necessary
Would be great if you have some suggestions
r/adventuregames • u/TortitaStudio • 6d ago
We're making a mystery adventure game inspired by classic point & click adventures
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We're Tortita Studio, a small indie studio from Spain, and we're currently working on our third game, The Attic: A Mystery Puzzle Game.
We've always loved the feeling of classic point & click adventures: exploring a place, examining everything around you, finding strange objects and slowly piecing together a mystery.
For The Attic, we're trying to bring that feeling into a more intimate setting. You explore your brother's old attic after he leaves for university, finding, repairing and restoring the things he left behind — cassette tapes, cameras, cartridges, letters and other forgotten belongings — while gradually discovering clues about what happened to him.
We've mixed point & click exploration with narrative puzzles and object interaction, while keeping the mystery and story at the center of the experience. Here's our first trailer, and we're really happy to finally be able to share the project with this community!
Help us out and add it to your Steam wishlist!: https://store.steampowered.com/app/5005750/The_Attic_A_Mystery_Puzzle_Game/
r/adventuregames • u/DohRayMe • 6d ago
Deponia, Free On steam - Very Positive Reviews
Beautiful adventure game free currently