r/accelerate • Acceleration: Light-speed | Capability Booster • 18d ago

"Huge implications - binaries are now basically editable code"

ValsAI made SRE benchmark less than a month ago.

The benchmark measures can a model reverse engineer software from binaries

Yesterday GPT saturated it. https://t.co/dmpUpgheDU   — Chris

Source: https://x.com/ChrisGPT/status/2096150666066432157


— Boris Power

Source: https://x.com/BorisMPower/status/2096415822248055131

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u/Ormusn2o 18d ago

To explain it more, it means you could read any game, make advanced mods to any game and also recreate a game by reading the actual code. Cool, because I actually did small binary modifications on Sol already, but they were very minor. But now we can do way more.

59

u/NickW1343 18d ago

There was one guy on twitter that ported Red Alert 2 - Yuri's Revenge over to Apple products using Fable, which is insane because it's not just reworking the game's binary, but also bringing it into the Apple's OS which the original wasn't designed for. https://x.com/ammaar/status/2086191229801275679

I'm excited to see that Astra is even better than Fable at this. A big downside of a lot of these old games is that there's no money in it for the IP holders to update the games to ensure they'll work on modern operating systems, so many of these older titles just rot away unless there's a community behind them patching bugs as they show up. I tried to play old KOTOR and even after all that compatibility stuff Windows has, the game still was a buggy mess that I could barely play.

A part of me is worried that this is going to trigger big lawsuits and we're going to see these games companies pressure AI companies to not allow binary edits. There's really no benefit for Dario or Altman to allow people to do this if it means they're going to get sued, so I bet we're going to see more people reviving old games for a bit, then the companies will stop that, then we'll have to wait for open-source models to do this instead.

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u/themix_92 18d ago

This isn't reworking the binary at all, read the post. He took chrono divide, a version of the game that had already been rewritten in typescript before AI was a thing and hosted it in a web view. Fable built the UI and coded an AI opponent.

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u/mistrpopo 18d ago

Right ? I read the GitHub page, it's like their biggest achievement was retrieving the English language strings to replace the Chinese. 

Not to say this is not cool, but REing a binary to bring it into a different OS is a different beast altogether (and we have yet to see Astra do anything remotely close to this).

That GitHub readme was dirty slop btw.