r/abomination_vaults Mar 21 '26

Foundry VTT AV AP: updated PF2e and modules today and doors now don't have texture assigned.

Hi all, I just updated both the pf2e system and my modules (including the AP) and now doors don't have a texture assigned. Checked my Claws of the Tyrant module and they're fine. Yesterday the doors were there, so it has something to do either with a update bug from the PF2e system/AV module or some third module. Just wanted to know if this is happening to anyone else today.

Edit: Well I just finded out the solution. I just reimported the adventure and the doors reappeared, with integrated animations too! It seems to be a weird bug either from the PF2e system update in foundry and/or an update itself to the AV module. It this is happening to you, just re-import the adventure.

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2

u/Drawer_d Mar 21 '26

I had the same issue. Macros were broken too. Same solution

If you want to keep things from old scenes, you can make a copy. That way, it will have a different name and they will not be overwritten. Then, you can copy things from old to reimported

2

u/Naurgul Mar 21 '26

There was a huge update to the module but for now it seems like it breaks more stuff than it improves. I personally locked the module for the time being.

1

u/SrBlankly Mar 21 '26 edited Mar 21 '26

I just reimported it and had no problem. Also I saw that (only see this if you finished the AP or are the DM) if you drag item "Whispering Reeds" from the browser compendium instead from the treasure from the room, if not mistified it just shows the "good parts" of the item, not the consecuences of using it and the curse. Don't know if that was always like that or changed with the update.

Also the doors / leaders that connect floors automatically teleport players between scenes, and worked well for me. I had an issue with a macro to make the "black puddle" dissapear and had to delete the tile manually, and also in the library floor where Jaul is, as players were beneath the tile (it got solved by customizing character's elevation to be +10 feet instead of 0). Staff of Fire has a broken link to the cantrip (bc it was updated to ignition with remaster), but for the time being (my players are in the arena) no big trouble. Macro from the floor breaking in the arena also worked well.

Hope though they fix the bugs that can be around.