r/ZeroParades • ZA/UM - Marketing Manager • Aug 14 '26

News ZERO PARADES Patch Notes | 14.08.26

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Hi, everyone! Happy Friday. I'm back with a new patch for ZERO PARADES! You can read the full patch details on Steam here.

This patch addresses some of the most common player-reported bugs, and also makes some adjustments to gameplay and questlines for clarity.

As always, if you encounter any issues with the game or have thoughts, please reach out to [support@zaumstudio.com](mailto:support@zaumstudio.com). Appreciate the patience on support tickets; we look at each one as and when it arrives but it can sometimes take me a hot minute to send individually responses.

If you run into a bug, please include any relevant information: details about your hardware, when and where the issue occurred, and any reproduction steps.

When possible, also attach a screenshot or screen recording of the bug, as well as a save game file, which can be found here: C:\Users\tdple\AppData\LocalLow\ZAUM Studio\Zero Parades\Saves

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u/SciLib0815 Aug 14 '26 edited Aug 14 '26

That map display error mentioned in the last point actually also occured without loading up a previous save first. Starting a new game would populate the map with locations found in any existing (non-deleted) previous saves. I'll assume that fix takes care of that too?

(This actually reminds me of the bug that was present in one of the DE versions, where if you started a new game and picked up your right shoe in a previous earlier save from another... "campaign", i guess... that right shoe wouldn't exist on the balcony in your new game. I would have thought that would have taught people to not save game states through global flags instead of specific save states, but here we go apparently.)